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Madison Square Garden

San Francisco, California - United States
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Camera Engineer


Join the MSG Ventures team in the creation of groundbreaking immersive, conceptual, and interactive experiences. As a Camera Engineer you will assist the Lead Capture Engineer in designing, building, operating and maintaining the cutting-edge camera systems used to create content for MSG’s world-renowned venues, including the MSG Sphere.

The camera engineer manages the day to day operations related to the maintenance and upgrades of custom camera systems and is instrumental in developing and executing prototype test plans and contributing to the design process.

The camera engineer is also responsible for completing all pre-production related prep prior to shoots, including working with any freelancers for the shoot and training them in the system’s use.


  • Supports the design, development and build of novel camera designs.  

  • Proactively manages the maintenance, trouble shooting and upgrades of camera systems

  • Collaborates with the capture and production groups to ensure needs are met in a timely fashion

  • Assists in developing and executing prototype testing plans

  • Develops and maintains documentation associated with the camera systems
  • Travel: As needed to support shoots.


  • In depth knowledge of RED DMSC2 Cameras

  • Knowledge of proper maintenance of cameras, lenses and cinema batteries.

  • Hands-on knowledge of electronic circuit design and test (including schematics, troubleshooting, soldering)

  • Knowledge of DIT processes and associated equipment

  • Knowledge of 360 VR production and workflow

  • Previous experience as a Stereographer or VR camera technician

  • Knowledge of camera array engineering principles

  • Knowledge or familiarity with the following software: Voysys, Solidworks or AutoCAD, Silverstack, Davinci Resolve, Mistika VR or Ultima, Nuke Cara

  • Must not be afraid to suggest improvements to existing systems or systems in development

  • Excellent critical thinking, organization skills and attention to detail

  • 5 years or more of experience in cinema production with at least 2 years in VR

  • BS in related field or equivalent experience

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