Rendering Supervisor
Description
Job Description
The Rendering Supervisor is directly responsible for the management and
efficient use of the render farm. This includes assessing the render resources
required for a project, based on assumptions given by other departments as well
as supervising a team of render wranglers. He or she is also responsible for
ensuring that all jobs that run through the render farm are correctly handled,
and will work with the TD, IT and Production teams to resolve issues and ensure
that similar errors will not appear on the render farm.
Responsibilities
- Works closely with CG
Supervisor and Pipeline Supervisor to asses rendering requirements for
production.
- Creates weekly and per-episode
reports of the farm usage.
- Will work with the CG
Supervisor and Pipeline Supervisor to improve the rendering pipeline and ensure
it’s proper documentation.
- Will be required to manage a
team of render wranglers.
- Will manage the following
aspects with his team
- Prioritization of the farm
usage based on production needs on a cross-project basis.
- Watch the jobs on the render
farm, keeping an eye on the frames rendered so as to detect errors that occur.
- With the help of the IT and
Pipeline teams, he will ensure the following:
- Maximize farm usage, that no
machine stay idle or offline due to technical issue or lack of jobs.
- Improve the design and
structuration of the render farm.
- Design the rendering pipeline
for the different technologies used.
- Detect jobs that have longer
rendering times than necessary and offer support for job optimization
- Report to the Pipeline and CG
Supervisor any render farm issues or recurring job errors.
- Design and setup the required
tools to improve the render management on and off-site.
Required Skills &
Experience
- Knowledge of Deadline, OpenCue
is an added benefit.
- Ability to lead and train
members of a team.
- Knowledgeable in 3D Content
Creation Tools (Maya, Arnold, Nuke, Renderman)
- Experience with scripting in
Python
- Capable to Prioritize and
Time-manage personally and the team under pressure.
- Excellent problem-solving
skills.
- Good communication skills and
able to synthesize relevant reports and statistics.
- Understands the requirements
in render job prioritization
- Highly technical, capable to
help debug rendering artefacts or render-farm issues
- Experience in using
Linux-based machines
- Familiarity with FX, Lighting
and Comp in Animation Productions
- Understands the role of
hardware in a render-farm and able to discuss with the IT department on needs,
issues and bottlenecks.
Company Description
Dwarf Animation Studio is a
place of convergence between cutting edge technology and traditional media
where computer animation films are designed. We innovate in the art of
storytelling by pushing the boundaries, inventing immersive and believable
worlds. We foster a philosophy that
brings together artists and technologists in a creative yet collaborative
environment.
Our Engineers are committed to
developing state-of-the-art software solutions to advance the ever-growing
challenges in computer animation, they are responsible for analyzing production
procedures and problems, evaluating the effectiveness of existing solutions,
making recommendations to improve quality, efficiency, and workflow. This is an
opportunity to join a small and highly innovative crew working on the studio
pipeline.
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