PARIS - France
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Animation Director



QUANTIC DREAM is looking for an experienced Animation Director who wishes to mark a new stage in his/her career by supervising a highly experienced team working on promising subjects with equipment that is unrivalled in Europe:

·         You will work in collaboration with the director, supervising the animations produced daily in the studio. You will define the ambience, style and pacing of sequences while maintaining the internal unity and artistic continuity, but also monitoring the workflow of the different contributors;

·         Along with 3 leads, you will supervise all the departments dedicated to animation: the in-house soundproofed Performance Capture studio (74 Vicon T160 cameras), the body animation team and the facial team.

·         You will elaborate and document the Animation specifications for our projects;

·         You will update the teams on quality expectations. You will elaborate clear strategies, establish workflows and research the documentation and visual references to enable the teams to achieve their targets;

·         You will constantly monitor and validate the animation produced, making sure that it respects the established artistic charter;

·         You will get to know the target platform, the engine and the performance capture tools in order to generate new ideas and push back their limits.

We offer you the opportunity to work with experienced and passionate people, in a creative and innovative environment. 


The candidate will have considerable experience of animation, including:

·         A minimum of 10-15 years' experience of animation in video games or film/3D series, including at least 3 years in a similar position;

·         The games/series/films on which the candidate worked must have presented complex animation challenges, ideally including realistic facial animation;

·         A very good comprehension of human expressions and anatomy, physiological reactions, body language and proportions in designing characters;

·         A very good knowledge of Maya and Motion Builder;

·         Motivated, capable of working independently and delivering high-quality work to meet deadlines;

·         A professional and positive attitude, the ability to communicate effectively with multicultural teams.

Fluent English is imperative, French is a plus.

Experience and managerial skills will have a decisive influence on the choice of candidate.


QUANTIC DREAM was founded in 1997 by David Cage. Today co-managed by David Cage and Guillaume de Fondaumière, our studio has gained over the years international recognition for its contribution to interactive narration and its fresh thinking on emotion in games.

We are also considered to be one of the leading motion capture studios, especially for the creation of real-time 3D Virtual Actors performing with stunning realism.

Over the last twenty one years we have developed proprietary engines and technologies, including some very advanced tools and a unique approach to the production pipeline.

As a game development studio, we collaborated in the past with major publishers including Eidos, Vivendi Universal Games, Microsoft Games Studios, Atari and Sony Computer Entertainment. We created the games OMIKRON THE NOMAD SOUL featuring recording artist David Bowie and FAHRENHEIT INDIGO PROPHECY.

Since 2006, we have developed the three award-winning and multimillion selling Playstation titles HEAVY RAIN (PS3/PS4), BEYOND: TWO SOULS (PS3/PS4) and DETROIT: BECOME HUMAN (PS4).

Detroit: Become Human, which released on May 25th 2018 on PLAYSTATION 4, is Quantic Dream’s fastest selling title to date, having sold in excess of 1 million units in its first two weeks on shelves. Heavy Rain, which released in February 2010 and won three BAFTA and DICE awards, remains our bestselling title so far, with combined sales of over 5 million units worldwide on PS3 and PS4.

We are currently working on several unannounced titles.