Description
Supervises a
team of CFX artists in asset creation and during shot production, partnering with
Character Supe, VFX Supe, CG Sup and Head of Production on the assigned shows
Main Duties
·
Responsible of team of
groomers, cloth & hair artists and other character TDs specialized in the
creation of dynamic rigs for technical animation using procedural techniques.
·
Communicate creative
concept to the CFX team, supervise the quality of the work and, working closely
with production, of the fulfillment of deadlines.
·
Part of cfx artist hiring,
on-going feedback
• During character development:
·
Partner with Chars Sup,
Head of Animation, Rigging Sup, Character Modeling, along with VFX Sup, in
defining the correct methodologies for CFX
·
Define the workflows and
techniques more appropriate for each challenge, including grooming, cloth rigs,
fat/skin setups, etc.
·
Coordinate with CG Sup and
R&D new needs in development for the upcoming challenges.
·
Guide artistically the look
of grooming in CFX prior to reviewing with Chars Supe, VFX Sup and Art Director/Director,
in coordination with the Shading Supervisor.
·
Make sure CFX setups are
production ready when quota starts.
• During shot production:
·
Assign shots to the team
based on the previous selection and assists them during quota until final
approval
·
Filters work before
presenting it to the VFX Supervisor/Art Director/Director for approval
Professional Experience
·
3 years of experience as a Supervisor or at least 5 years
Lead experience.
·
Experience of 10 or more years in CG animation production
for television, film, games or visual effects.
Qualifications
·
Extensive knowledge of procedural systems for
technical animation on characters
·
Experience with xGen, Yeti, Shave&Haircut or
other grooming and simulation systems.
·
Experience with nCloth, Qualoth, Marvellous
Designer.
·
Experience with Houdini or Maya. Knowledge of Arnold
and shading
·
Experience building pipelines
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