SET UP & RIGGING SUPERVISOR
Description
Mission
Define the rigging and skinning style of the
feature film with the Animation Director and supervise a team of rigging
artists.
MAIN
DUTIES:
- Responsible
for defining the rigging and skinning style of the feature film with the
Animation Director.
- Supervise the
Set Up department staff, assigning the workload to each artist.
- Approve the
deformations in animation shots before showing them to the Animation
Director and Animation Leads.
- Responsible
together with the Production Department of defining and executing the set
up production schedule
- Collaborate
with the VFX Supervisor and the Head of Production with the creation of
the Set Up Department pipeline and organizing working methodologies.
- Responsible
with the VFX Supervisor and the Head of Production and CG Supervisors, of
defining and optimizing the technology needs of property and commercial
software, according to the budget and visual style of the film.
- Establish
strong communication and working methodologies with modeling and CFX
Departments. It is a shared responsibility to approve with the supervisors
the topologies for characters and props.
- Communicate
the creative concept to his department and supervise the quality of the
work, the fulfilment of deadlines and the production methodologies.
- Work closely
with the Animation Director to identify potentially problematic areas of
the film’s production rigging and skinning, simulations and soft bodies,
and work to find solutions that meet the movie’s creative as well as
production needs.
- Open lines of
communication with other departments and department heads.
- Partner with
CG Supervisors, CFX Supervisor and Characters Modeling Supervisor in
defining characters pipeline.
- Deliver
reviews with Head of Production to crew members; help manage career growth
of staff; provide recommendations for promotions.
PROFESSIONAL
EXPERIENCE:
- 3 years of
experience as a Supervisor or at least 5 years Lead experience.
- Experience of
5 or more years in CG animation production for television, film, games or
visual effects.
QUALIFICATIONS:
- Deep knowledge
of Maya.
- Strong eye for
character modeling, shapes and silhouette.
- Good
understanding of 3D computer graphics theory and practice.
- Good understanding
of shape, composition, physical motion, weight and balance.
- Knowledge of
animator principles.
- Advanced
English level
This Job is no longer active!