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Activision

Santa Monica, California - United States
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Sr. Graphics Engineer

Description

Your Mission:

Activision is looking for talented Sr. Graphics Engineers at multiple locations to join our different studios in working across the next generation of the Call of Duty franchise as well as on other projects.

We have openings ranging from across our Central Technology teams to with our game studios, focused on everything from GPU rendering pipelines to feature work.

Specific responsibilities and requirements will vary a bit role by role, but a broad rundown of core areas would include:

·         Work with the engine team to develop cutting edge rendering technology for AAA titles

·         Work closely with content teams to understand the desired visual results

·         Write and maintain robust, high-quality code which meets performance goals given the challenging technical constraints of the target platforms

·         Analyze, optimize, and improve existing rendering pathways and content creator workflows

·         Contribute ideas for features and improvements as the engine evolves

·         Communicate and educate fellow developers about implemented features and rendering technologies in general

·         Adhere to team coding standards and best practices

·         Understand and embrace the constraints of a game development cycle (you know when bug fixing and optimization become more important than new features)

Player Profile

·         B.S. (or higher) in Software Engineering or equivalent

·         5+ years of graphics programming experience, including Xbox One, PS4 or equivalent platform development

·         Knowledge of performance and memory constraints as they relate to game development

·         Strong 3D math, particularly as it relates to modern rendering techniques such as energy conservation, alternate basis representations, voxelization, and path tracing etc.

·         Strong understanding in modern 3D graphics APIs (Direct3D11+, OpenGL4.0+)

·         Excellent debugging and performance analysis skills

·         Good working knowledge of modern day GPU hardware and typical performance bottlenecks: Xbox One, PS4, GCN/Kepler + etc.

·         Strong working knowledge of writing gpu shaders

Our World

Great Games Start with Great People!  This is an exciting time to join us!

Ask anyone who works at Activision, or with Activision, their favorite thing about it, and they’ll tell you, it’s the people. We have world class brands, infrastructure and resources, but our success doesn’t come from assembly lines producing widgets. Our success comes from people producing greatness together. We are nothing without our employee’s brilliance. So if you’re interested in our biggest priority, it’s the people.

Activision is more than just the leading developer and publisher of video games; we are the creators of some of the world’s biggest, most ground-breaking titles in the industry. Our portfolio includes Call of Duty®, Spyro™ and Crash Bandicoot™.

Activision is a division of Activision Blizzard (NASDAQ: ATVI), headquartered in Santa Monica, California with locations across the globe. Activision Blizzard is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology, and entertainment. A member of the S&P 500 and recognized on the 2018 FORTUNE 100 Best Companies to Work For® list, Activision Blizzard has operations throughout the world with approximately 10,000 employees and players in 196 countries.

The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Activision is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

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