- 5 years of experience in modelling and/or rigging video game characters or equivalent;
- Working experience in his trade in all video game production phases;
- 2 years’ experience as an assistant TD is an asset.
- User oriented;
- Good interpersonal and communication skills;
- Self-Organization skills;
- Good Coaching skills;
- Capacity to Influence;
- Writing skills (technical documents);
- Be visionary;
- Modelling and texturing knowledge;
- Extensive anatomical knowledge;
- Extensive knowledge of the game engine limitations and production needs;
- Extensive knowledge of character modelling;
- Extensive knowledge of shaders, physics and other character related developments;
- Knowledge of programming languages such as Max Script and C#;
- Extensive knowledge of controllers is an asset;
- Animation skills is an asset;
- Extensive knowledge of IK and pivot points is an asset;
- Extensive knowledge of Character Studio/biped is an asset.
About us
At
Ubisoft, a preeminent developer of video games, we offer a work environment unique
in the industry for allowing you to build and cultivate games that are part of
critically acclaimed, iconic AAA franchises of international repute.
When you join Ubisoft, you enter a
community of passionate, extraordinary developers connected by their need to
innovate, to be creative and to work with the latest technology. You’ll
discover a world where employees enjoy constant career advancement, a
supportive learning environment, and competitive compensation packages.
More than anything, at Ubisoft, you will
regularly ship a variety of big, quality titles – Assassin’s Creed, Far Cry,
Rainbow Six, Watch_Dogs, For Honor and… well we can’t disclose all our secrets
just yet… – and work with some of the most talented people in the industry.
We are an equal-opportunity employer
and value diversity at our company. We do not discriminate on the basis of
race, ethnicity, religion, gender, sexual orientation, age or disability
status.