• Bachelors degree in Computer Science, Film, Animation, or equivalent experience.
• 2 years production experience.
• Working knowledge of Unix, Windows, and OSX platforms
• Experience with both procedural and object-oriented programming languages, shader/plugin writing as well as shell/Perl/Python scripting.
• Production experience in one or more of the following areas is preferred: layout, animation, modeling, texturing, rigging, fur/hair, cloth, effects, lighting, or compositing.
• Working knowledge of CG production workflow and methodologies.
• Working knowledge of Maya.
• Thorough knowledge of Mel.
This job description is not meant to be all inclusive. Employee may be required to perform other duties to meet the ongoing needs of the organization.
Please note that Canadian citizen or a permanent resident of Candidate will be treated in priority.
Only the selected candidates will be contacted. Please note that you may be asked to provide references.