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Lightstorm Entertainment

Manhattan Beach, California - United States
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Sequence Supervisor


Project: AVATAR sequels

This position is to lead a team of generalists in the creation of a very detailed template of scenes that will be turned over to a vendor for final completion.  This will require leading scenes through previs, preparation for motion capture, virtual camera capture, simulcam and final shot preparation for turnover.  Candidate must be able to communicate direction and give notes both creatively and technically.  The Supervisor must also have strong skills in presenting work and communicating with Director and VFX Supervisor.

A positive and inspiring attitude to meet the challenges of virtual production and to lead a team is a must.  The position requires collaboration with many departments, artists and personalities, so strong communication and people skills are preferred. 

Ideal candidates will need strong storytelling skills, sense of animation, camera, composition and a strong cinematic eye.  The work has a strong leaning toward technical animation so strong technical animation experience and skills are preferred.

Ideal candidates must be able to learn and adapt to new tools and workflows as we are working at the bleeding edge of virtual film production.  Candidates should be able to evaluate tools, workflows and artists with an eye to finding where efficiencies can be implemented.

Experience supervising previs or animation layout teams is preferred. Experience working with motion capture animation and within a real time engine/game engine is also a plus.

The project is long term and so we are looking for candidates who can commit to multiple years of work.

Candidates must submit a reel of their work along with their resume.

Candidates must be US citizens or Permanent Residence card (Green Card) holders.


·       5 years VFX/Previs Experience.

·       At least 1 year experience supervising a group of 5-10 artists.

·       Flexibility; this is a dynamic production environment.

·       Ability to give and follow technical and creative direction.

·       Desire to mentor and inspire less experienced artists.



·       At least 1 year experience working in motion builder.

·       Experience working in virtual production.

·       Experience working on a large scale VFX film.

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