Description
Summary
of Position
You will be responsible for managing and mentoring the character
art team, representing character art at lead meetings, setting art standards, establishing
the character art pipeline, and creating high quality character art. This role
reports to the Studio Art Director.
In
addition, you will be responsible for researching, developing, and recommending
new art technologies and approaches that push the studio's quality bar
forward.
Hidden Path is an inclusive, collaborative environment. You will
be working with animators, designers, engineers, and other disciplines from all
walks of life who have a variety of different perspectives. Being able to
navigate and thrive in this kind of environment will be key to your success.
You should:
·
Have experience working on modern, AAA-quality
characters for a shipped title
·
Have experience using Unreal Engine 4
·
Have experience with ZBrush or similar
sculpting tools
·
Have experience with Marvelous Designer or
similar garment tools
·
Have excellent verbal and written
communication skills
·
Have strongly cultivated soft skills
Nice to
have:
·
Experience managing a team
·
Strong technical abilities
·
Ability to quickly learn new tools and
pipelines
·
Experience developing for both PC and Console
platforms
·
Experience in a secondary area such as tech
art, materials, VFX, or lighting
·
Passion for RPGs and/or action games
Benefits:
·
Robust health insurance options
·
401(k) with company contribution
·
Employee profit sharing
·
Life insurance
·
Vacation time plus paid holidays
·
Unlimited sick leave
Hidden Path Entertainment is an equal
opportunity employer and considers all candidates regardless of race, color,
religion, gender identity, national origin, citizenship, age, disability,
marital status, military or veteran’s status (including protected veterans, as
may be required by federal law), sexual orientation or any other category
protected by law.