Character TD
Description
We are only able to consider applications sent directly through our website. Please apply here: https://www.lumapictures.com/careers
The Character TD is responsible for the setting up of cloth rigs and fur/hair systems for both Character and Creature animations.
You can:
Run cloth, hair, rigid body and crowd simulationsTroubleshoot creature and character pipeline issuesScript utilities while creating and integrating tools / plug-ins with the Maya API and MEL scripts to further the Rigging and Animation workflowMaintain and customise rigs using internally developed toolsDevelop and work on rigs and simulations which require complex and creative problem solvingDevelop and integrate rigging tools into a robust pipeline
You have:
At least five years of experience in a VFX Production environment A Bachelor’s degree (or working towards one) in computer science, computer graphics or the equivalent combination of education and experience An in depth understanding of anatomy and a thorough understanding of biomechanics, kinesiology for both humanoids and animalsA thorough knowledge of weighting and skinning and the ability to work interactively with modelers to resolve challengesA proven ability to rig a variety of characters / objects in a realistic, non-cartoon mannerScripting skills in Maya API, MEL scripting, Python and/or PerlStrong time management skills and the ability to balance priorities under the pressure of a deadline-driven productionStrong interpersonal and organisational skills with a keen eye for detailAn innate desire to stay informed of current technologies and techniques
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