Animation Technical Animator
Description
Animation Technical Animator
Ringling College of Art + Design is seeking a talented, motivated,
and experienced professional to provide critical support through
close collaboration with our students and faculty in a
team-oriented work environment. The candidate must have a thorough
knowledge of rigging, layout, simulations, animation tools and
post-production workflows currently used in the animation industry,
as well as related cross pipeline tools and workflows. The
successful candidate guides projects through the production
pipeline by validating production assets, troubleshooting scenes,
and addressing non-coding technical challenges across all
disciplines of the pipeline. The ideal candidate will have the
ability to research and design processes to further the production
pipeline.
Minimum Qualifications:
- Technical Computer Graphics, Computer Animation, or Computer
Science Degree from an accredited educational institution.
- Three years of relevant experience working with Arnold or an
equivalent renderer, and a working understanding of the mechanics
of raytracing, global illumination, image-based lighting, etc.
Preferred Qualifications:- Working knowledge of Unreal Engine simulation systems.
- Working knowledge of the Unreal Engine pipeline.
- Working with animation pipeline toolsets.
- Using publishing systems and Perforce.
- Knowledge of scripting (Python, MEL, etc.).
- Experience with Windows HPC.
- Experience with Editing and Post Production.
Open until Filled. Apply on-line
https://ringling.simplehire.com
Ringling College of Art and
Design is an Equal Opportunity Employer
PI113277684
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