Description
The University
of Utah’s Entertainment Arts and Engineering (EAE)
program is seeking to hire a teaching faculty member at the rank of assistant
professor (lecturer), beginning Fall 2020. This is a Career-Line Faculty
position (research optional, non-tenure track) within the University’s
structure intended to be a long-term position with a renewable contract and
multi-year appointments.
EAE is looking to hire a Game Engineering candidate with an
interest and knowledge in the technical and/or engineering aspects of game
development such as: game engines, game architecture, gameplay programming,
systems engineering, game AI, virtual reality, game tools development, game
networking, game graphics, and game hardware. Experience in game development
with industry-standard tools, platforms, and processes (e.g. agile, scrum,
etc.) is highly desirable.
Candidates must
hold a terminal degree in a technical field (e.g. PhD in Computer Science,
Informatics). The successful candidate will be passionate about teaching the
diversity of students within EAE and the University of
Utah. Responsibilities include teaching technically-oriented
undergraduate and graduate courses as well as project-based studio courses,
often in collaboration with other EAE faculty. We are also excited about
candidates who are, or want to be, active in game development broadly construed
(e.g. indie, AAA, experimental, etc.). The faculty member is expected to
perform university and professional service.
If you are
interested in teaching the next generation’s leaders in games and interactive
entertainment, we strongly encourage you to apply.
The University
of Utah’s EAE Program is a world leader in games education, with top-ranked
programs at both the undergraduate and graduate levels. Founded in 2007, EAE is a teaching program centered on the discipline of
games, with its programs consistently ranked in the top ten worldwide by
Princeton Review since 2013. EAE programs
were ranked #1 in the world in 2013, 2015 and 2016. The EAE faculty
includes artists, computer scientists, designers, games studies scholars, and
social scientists who work together to design and teach our courses. This
diversity of background in our faculty is one of the core elements of our
students’ experiences.
The University
of Utah is a Carnegie Research I institution located in Salt Lake City, the hub
of a large metropolitan area with excellent cultural and recreational
opportunities. Additionally, a vibrant local game development community offers
opportunities for interesting collaborations. In their 2016 report on the
videogame industry in the US, the Entertainment Software Association (ESA) described Utah as the 2nd best performing state for
growth in the game industry since 2013. Further information about EAE and our current faculty can be found at https://games.utah.edu/about-eae/.
Interested
candidates should provide a cover letter, curriculum vitae, teaching statement,
and names and contact information for at least three references to be
considered. Evidence of teaching effectiveness is strongly recommended if
available. Applications must be submitted on-line. Review of applications will
begin immediately. Applications received by December 1, 2019 will receive full
consideration. EAE is especially interested
in qualified candidates who can contribute to the diversity of our academic
community. We strongly encourage underrepresented minority and women candidates
to apply. https://utah.peopleadmin.com/postings/98772