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Lightstorm Entertainment

Manhattan Beach, California - United States
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Virtual Production/Game Generalist


Project: Avatar Sequels

Ideal candidates will help to build previs scenes and to build Motion Builder files for performance capture, virtual camera capture and simulcam production. Building those files will incorporate motion capture performances (motion capture data) and key frame animation. The position requires strong technical skills with an emphasis on attention to detail.  A good sense of animation (realistic physics based) and a cinematic eye are a plus.

Ideal candidates must be able to learn and adapt to new tools and workflows as we are working at the bleeding edge of virtual film production.

Experience with animation layout and rigging are a plus. 

The project is long term and so we are looking for candidates who can commit to multiple years of work.

Candidates must submit a reel of their work along with their resume.

Job Type: Full-time


  • Maya experience
  • Flexibility; this is a dynamic production environment.
  • Ability to follow technical and creative direction.
  • Aptitude to learn new tools and workflows.


  • Motion Builder: 1 year (Preferred)
  • Previs: 1 year (Preferred)
Candidates must be US citizens or Permanent Residence card (Green Card) holders.