Junior UI Designer (Temp)
Description
Monolith Productions,
a subsidiary of WB Games Inc., seeks a Junior UI Designer who has a passion
for designing industry leading user interfaces. The Junior UI Designer works
with a variety of team members to help design, create, implement and optimize
UI assets for Monolith Productions industry leading AAA projects. They are
responsible for working from specs to help create and implement the game
interface. At times helping flesh out the design and filling in details as
required. The Junior UI Designer must work with industry standard tools and
our own proprietary tool set to ensure a high level of fit and finish to all UI
elements.
Responsibilities:
- Working
with the UI/UX and Creative Directors, UI Engineers, and Game designers, the Junior
Designer will help design and shape the visual and functional aspects of the
game’s interface needs. A fresh perspective and a passionate desire to help
create top tier designs will be essential.
- Helping
create menus, icons, stats/inventory screens, in-game HUD elements, and
animated motion graphics
- Work in tandem with the UI/UX engineers and UI/UX Director,
implement UI content into Monolith Productions Propriety engine using in-house
tools.
- Collaborate and communicate with Directors, Game designers,
Producers & Engineers in the creation and implementation of the game UI.
Requirements:- Education, Professional Training, Technical
Training or Certification in applicable fields: Interactive Design, Graphic
Design and/or Visual design.
- Junior level graphic design and illustration
skills.
- Advanced visual design understanding with an
awareness of the impact of typography, layout and composition, color theory,
value structure, and visual hierarchy.
- Proficiency in industry tools including Adobe
Creative Suite or equivalent.
- Technical ability to quickly learn and use
complex authoring tools.
- Strong organizational skills with adherence to
optimization and asset management.
- Able to work well under pressure and deadlines.
- Positive attitude and a desire to bring new
ideas to the team.
- Able to work collaboratively in a team
environment.
Preferred Skills:- Knowledge of one or more types of 3D software
(Maya, 3DS Max is preferred).
- Capability in 2D-2.5D motion graphic software
packages (After Effects, Animate).
- Capability in prototyping tools (XD, Axure,
FramerX, Sketch).
- Industry experience using authoring tools such
as Unity, Unreal, or proprietary tools.
- Strong understanding of modern pop culture
trends within the entertainment industry with an ability to successfully apply
to UI art style as needed.
- Passion for making and playing great games, with
an awareness of current titles and industry trends.
- Other Requirements
- Portfolio/website demonstrating exceptional
graphic and illustration design sensibilities, and attention to detail.
This Job is no longer active!