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New York, New York - United States
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Mid-Level CGI Artist



Artjail is seeking a Mid-Level CG Artist to work on 3D projects. The ideal candidate would be a generalist with a strong focus in lighting. The position will work closely with the Head of CG. This role will be groomed to a lead position. Starting off overseeing smaller 3d projects, with over-site form the head of department. Then leading larger scale jobs. Other responsibilities include file organization, maintaining workflow, freelancer management, and following production procedures. 


  • Work closely with Head of CG
  • Managing smaller scale CG Projects
  • Work with Producers and Head of CG to evaluate job requirements, estimate resources, and schedule
  • Documentation of workflow procedures
  • Oversee freelance artists within the CG team
  • Creating high end CGI
  • Continually evaluate, assess, and correct trends in the workflow
  • Identify current technical challenges and forecasts future requirements for critical workflow optimization
  • Monitor and analyze the technical CG procedures. Propose and implement modifications as needed
  • Participate in review and approval meetings by clarifying direction and creative goals and ensuring that technical and schedule requirements are met
  • Quality assurance of assets going out to other departments or to client

  • 4+ years proven experience at a VFX or Animation studio
  • Degree in Visual Art, Animation, or equivalent experience

  • A thorough understanding of, and actively researching, current and future movements in the film and video production and post production
  • A thorough understanding of all stages of the CG post-production process
  • A thorough understanding of the compositing process
  • A thorough understanding of processing set and shoot data
  • Exceptional skill set(s) in Maya with an overall knowledge of modeling, texturing, rigging, animation, look-dev, lighting, rendering, and FX - coding in MEL, Python, VEX is a major plus

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