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Meshcapade GmbH

Tübingen - Germany
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Unity Developer


Unity Game Developer | Part-time (Remote)

We are seeking an intermediate level game dev engineer

Emphasis: Plugins and solvers for Character Animation

About us

Meshcapade is revolutionizing the world of realistic human avatars for use in research, apparel, biomechanics, virtual reality and film. Using machine learning and advanced graphics, we model the nuances of how humans look and move.  We are building automated pipelines to estimate human shape & motion from 3D & 4D scans, RGB-D sequences, Mocap and image data.

We use state of the art methods from world leading research institutes and we are pushing to make animating, simulating, and recognizing human bodies effortless.

What we offer

You will help define the technical direction on improving the user experience of our product features and workflows. The position is part-time with the possibility to expand into a longer term full-time position. Salary will be commensurate with experience. Our offices are based in Tübingen, Germany. Remote working options are available.

You Role:
  • Prototype and build user-facing features and components, collaborating with both external partners and internal developers. 
  • Develop tools, plugins and solvers for animation and deformation solutions of our body models for game engines
  • Optimize existing plugins for ease of use and real-time performance
  • Prototype, build and evaluate tools and solvers for new AI-based methods in game engines


  • Extensive experience developing with Unity UI toolkit
  • Extensive experience developing plugins and scripts for Unity Engine (.NET and C#)
  • Understanding of character rigging, animation and deformation techniques
  • Excellent understanding of graphics algorithms, game physics and 3D math (linear algebra)
  • Excellent communication and team working skills
  • Excellent problem solving and troubleshooting abilities

Bonus Skills:

  • Experience in developing plugins for 3D animation programs (Maya, Blender)
  • Experience with AR/VR apps (Unity VR, HoloLens, AR-kit, ARCore etc.) 
  • Experience developing plugins for Unreal (C++, blueprints)
  • Experience with dev-ops and cloud services (AWS)

To apply, upload you CV and Cover Letter to:

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