PARIS - France
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Mobile Game Producer



We are looking for a Mobile Game Project Manager responsible for the development of a mobile and social title.

With solid prior experience in this type of project, you have excellent knowledge of the various production phases of a video game. You are well accustomed to planning and day-to-day management of resources, the monitoring of development tasks for both technical and artistic profiles, and reporting on the smooth progress of the project.

A people manager and very good communicator, you can lead large multidisciplinary teams, anticipate difficulties and offer practical solutions to overcome them. You are curious and are keen to learn in a stimulating environment; you have an open mind and are eager to gear your knowledge to the specific needs of this project, our production pipeline and our teams. You will demonstrate a very meticulous and enthusiastic approach to best support and optimize the efforts of your team, in close collaboration with the Director/Creative Director, the Production Director to whom you would report, the Production Managers and the Directors.

We offer you the opportunity to work with experienced and passionate people, in a creative and innovative environment. 


- You will be a graduate with 5 years post-secondary school education (Business school or Engineering school or similar) specialized in project management

- You have at least one successful initial experience in mobile video game development in an equivalent position

- In-depth knowledge of MS Excel and Project software (or similar)

- A meticulous self-starter with excellent interpersonal and team leadership skills

- Very good analytical and decision-making skills

- Positive professional attitude, effective verbal and written communicator

- You enjoy working in a team

A good background in video games and broad knowledge of the mobile market and its successes

- Fluent written and spoken English is essential.


QUANTIC DREAM was founded in 1997 by David Cage. Today co-managed by David Cage and Guillaume de Fondaumière, our studio has gained over the years international recognition for its contribution to interactive narration and its fresh thinking on emotion in games.

We are also considered to be one of the leading motion capture studios, especially for the creation of real-time 3D Virtual Actors performing with stunning realism.

Over the last twenty one years we have developed proprietary engines and technologies, including some very advanced tools and a unique approach to the production pipeline.

As a game development studio, we collaborated in the past with major publishers including Eidos, Vivendi Universal Games, Microsoft Games Studios, Atari and Sony Computer Entertainment. We created the games OMIKRON THE NOMAD SOUL featuring recording artist David Bowie and FAHRENHEIT INDIGO PROPHECY.

Since 2006, we have developed the three award-winning and multimillion selling Playstation titles HEAVY RAIN (PS3/PS4), BEYOND: TWO SOULS (PS3/PS4) and DETROIT: BECOME HUMAN (PS4).

Detroit: Become Human, which released on May 25th 2018 on PLAYSTATION 4, is Quantic Dream’s fastest selling title to date, having sold in excess of 1 million units in its first two weeks on shelves. Heavy Rain, which released in February 2010 and won three BAFTA and DICE awards, remains our bestselling title so far, with combined sales of over 5 million units worldwide on PS3 and PS4.

We are currently working on several unannounced titles.