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QUANTIC DREAM

PARIS - France
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Set/Character Designer

Description

JOB DESCRIPTION:

As part of video games development on new generation console, you will be in charge of creating and producing the visuals of the different characters and/or environments/sets of our projects, within our talented Art department. 

We offer you the opportunity to work with experienced and passionate people, in a creative and innovative environment. 


PROFILE:

 - Mastery of illustration techniques (concept art, sketches, theory of color, of image composition, of light...) ;

-  Expert in Photoshop, Painter, or any other digital drawing software ;

-  Ability to conceptualize in a realistic / semi-realistic style, a character, a creature, a setting, from the first phases of concept to the realization of final illustrations ;

-  Ability to conceptualize detailed technical charts (Turn around / Materials) to facilitate 3D production ;

-  Creative, motivated and diligent, you are able to visually communicate your ideas and to assimilate a constructive feedback, working under the direction of our Art Directors ;

-  Ability to respect a predefined visual chart, to develop and enrich it, while exploring new directions ;

-  Ability to work in a multidisciplinary artistic environment and meet production deadlines ;

-  Solid knowledge of visual and graphic trends (movies, web, games ...) ;

-  You have more than 3 years of professional experience in a similar position.

 => Updated portfolio, demonstrating your various skills.


THE COMPANY:

QUANTIC DREAM was founded in 1997 by David Cage. Today co-managed by David Cage and Guillaume de Fondaumière, our studio has gained over the years international recognition for its contribution to interactive narration and its fresh thinking on emotion in games.

We are also considered to be one of the leading motion capture studios, especially for the creation of real-time 3D Virtual Actors performing with stunning realism.

Over the last twenty one years we have developed proprietary engines and technologies, including some very advanced tools and a unique approach to the production pipeline.

As a game development studio, we collaborated in the past with major publishers including Eidos, Vivendi Universal Games, Microsoft Games Studios, Atari and Sony Computer Entertainment. We created the games OMIKRON THE NOMAD SOUL featuring recording artist David Bowie and FAHRENHEIT INDIGO PROPHECY.

Since 2006, we have developed the three award-winning and multimillion selling Playstation titles HEAVY RAIN (PS3/PS4), BEYOND: TWO SOULS (PS3/PS4) and DETROIT: BECOME HUMAN (PS4).

Detroit: Become Human, which released on May 25th 2018 on PLAYSTATION 4, is Quantic Dream’s fastest selling title to date, having sold in excess of 1 million units in its first two weeks on shelves. Heavy Rain, which released in February 2010 and won three BAFTA and DICE awards, remains our bestselling title so far, with combined sales of over 5 million units worldwide on PS3 and PS4.

We are currently working on several unannounced titles.

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