PARIS - France
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Engine Programmer (Kernel/ Low Level Engine)



As part of its development plan and for its highly ambitious upcoming productions, QUANTIC DREAM is expanding its Low Level Engine team in particular. Within the R&D department, it is responsible for “low level” functions (memory manager, multithreading, file system etc.) as well as “mid-level” modules (such as GUI, sound, video etc.). Due to its position, this team is in constant contact with the other development teams using its services, thus requiring demonstrable quality, reliability and optimization.

As part of your job, you will be responsible for tracking and updating the math library, and ensuring its technological development. You will also be asked to work on other low-level subjects.

We offer you the opportunity of joining experienced teams working in a creative and innovative environment.


  • 4 years’ experience in video game development
  • Good understanding of mathematics
  • Perfect proficiency in C++
  • You demonstrate a meticulous approach
  • Very good skills in code architecture would be an advantage
  • Knowledge of low-level functions would also be an advantage
  • Proficiency in English.


QUANTIC DREAM was founded in 1997 by David Cage. Today co-managed by David Cage and Guillaume de Fondaumière, our studio has gained over the years international recognition for its contribution to interactive narration and its fresh thinking on emotion in games.

We are also considered to be one of the leading motion capture studios, especially for the creation of real-time 3D Virtual Actors performing with stunning realism.

Over the last twenty one years we have developed proprietary engines and technologies, including some very advanced tools and a unique approach to the production pipeline.

As a game development studio, we collaborated in the past with major publishers including Eidos, Vivendi Universal Games, Microsoft Games Studios, Atari and Sony Computer Entertainment. We created the games OMIKRON THE NOMAD SOUL featuring recording artist David Bowie and FAHRENHEIT INDIGO PROPHECY.

Since 2006, we have developed the three award-winning and multimillion selling Playstation titles HEAVY RAIN (PS3/PS4), BEYOND: TWO SOULS (PS3/PS4) and DETROIT: BECOME HUMAN (PS4).

Detroit: Become Human, which released on May 25th 2018 on PLAYSTATION 4, is Quantic Dream’s fastest selling title to date, having sold in excess of 1 million units in its first two weeks on shelves. Heavy Rain, which released in February 2010 and won three BAFTA and DICE awards, remains our bestselling title so far, with combined sales of over 5 million units worldwide on PS3 and PS4.

We are currently working on several unannounced titles.