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QUANTIC DREAM

PARIS - France
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Tools programmer

Description

JOB DESCRIPTION:

As part of its development program, and for its ambitious upcoming productions, QUANTIC DREAM is expanding its R&D teams, and is looking in particular for tools programmers to strengthen the current team and work on improving our dedicated internal software suite for international game production.

You will join a dynamic and enthusiastic team, and have the opportunity to work on ambitious and innovative projects.

Under the responsibility of the Lead / Department/Office Manager, in a friendly environment with great team spirit, you will be involved in development choices for new functionalities.
In contact with all video game professionals, you will analyze, design and develop our internal tools in collaboration with the other R&D teams on subjects as diverse as animation, AI, scripting, physics and sound.

You will work on the basis of already considerable existing code and on new developments. We are looking for talented people eager to develop in a highly technical environment and passionate about tool development.

We offer you the opportunity to work with experienced and passionate people, in a creative and innovative environment. 


PROFILE:

  • You have a minimum of 3 years’ experience
  • Good level in C ++
  • Similarly good level  in GUI / HMI development
  • Use of Perforce , SVN, CVS
  • Written and spoken English

Pluses

  • Proficiency in  Qt
  • Multi-threading experience
  • Scripting language: Python / LUA.


THE COMPANY:

QUANTIC DREAM was founded in 1997 by David Cage. Today co-managed by David Cage and Guillaume de Fondaumière, our studio has gained over the years international recognition for its contribution to interactive narration and its fresh thinking on emotion in games.

We are also considered to be one of the leading motion capture studios, especially for the creation of real-time 3D Virtual Actors performing with stunning realism.

Over the last twenty one years we have developed proprietary engines and technologies, including some very advanced tools and a unique approach to the production pipeline.

As a game development studio, we collaborated in the past with major publishers including Eidos, Vivendi Universal Games, Microsoft Games Studios, Atari and Sony Computer Entertainment. We created the games OMIKRON THE NOMAD SOUL featuring recording artist David Bowie and FAHRENHEIT INDIGO PROPHECY.

Since 2006, we have developed the three award-winning and multimillion selling Playstation titles HEAVY RAIN (PS3/PS4), BEYOND: TWO SOULS (PS3/PS4) and DETROIT: BECOME HUMAN (PS4).

Detroit: Become Human, which released on May 25th 2018 on PLAYSTATION 4, is Quantic Dream’s fastest selling title to date, having sold in excess of 1 million units in its first two weeks on shelves. Heavy Rain, which released in February 2010 and won three BAFTA and DICE awards, remains our bestselling title so far, with combined sales of over 5 million units worldwide on PS3 and PS4.

We are currently working on several unannounced titles.

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