Description
Avatar Sequels Virtual Art
Department Environment Artist
We work in
a virtual production pipeline in partnership with Weta Digital. We are looking for 3D artists with a focus on environment
creation.
Job
responsibilities include:
·
Assembling
both hard surface and organic environments to fit within established designs
from Production Designers and Director.
·
Troubleshooting
environments and maintaining them to stay within prescribed frame rate, memory constraints
to ensure compatibility with our motion capture process.
·
Organizing
and prepping existing environments for performance capture, virtual and live action
camera, and turnovers to our vendor.
·
Update
or manipulate existing assets to fit the creative needs of the Director.
Having a
knowledge of effects, animation, rigging and/or character work is a plus. Communication
skills are important as you will be working with the Director, Supervisors, a
team of developers, numerous CG artists, Production Designers and production
personnel. You should be driven, positive and interested in the
opportunity to learn while adapting to the changing needs of the
production.
This is a long-term position in a friendly, creative, and collaborative working
environment. We provide competitive compensation
based on your experience level as well as medical, dental and vision insurance.
While we are currently working remotely, we do ask that candidates live in the
Los Angeles area for when we do return to our facility in Manhattan Beach, CA.
Requirements
·
Proficiency
in Maya.
·
Quick learner in an established,
proprietary pipeline
·
Experience
in one or more of the following: VFX, Games, Entertainment, 3D Graphics,
Simulation, Visualization.
·
Expertise in environment layout and
lighting
Preferred
·
Experience
in a 3D pipeline, at a high-end Visual Effects or Video Games facility.
·
Experience
with creating art/game content.
·
Proficiency
in Linux, MotionBuilder, Photoshop, Substance Painter
·
Prior
experience working within a real time render engine