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Brass Lion Entertainment

New York, New York - United States
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Animation Director

Description

Role 

 

We are seeking an Animation Director to work with our talented team, with employees based in NYC & Montreal (and some fully remote), working on our new action-RPG title. The right candidate for this position will work closely with the Art and Design Directors to establish an iconic, stylized look for the next generation of consoles and PC. You will share our passion for thinking differently about how games can look and feel and possess exceptional ability to communicate and demonstrate new ideas. You will be instrumental in defining a cohesive  animated style over the entire project. 


 Responsibilities 

 

  • Create and supervise the animation look and feel of the entire game, working in close concert with project and technical directors.  

  • Collaborate with establishing the animation requirements and pipeline. 

  • Lead and motivate the animation team and nurture individual success and goals. 

  • Assist with animator recruiting and coordinating, including managing outsourcing and publisher relationships. 

  • Ability to brainstorm and demonstrate new technical ideas and solutions. 

  • Participate in critiquing of the project and collaborate on solutions to feedback.  

 

Qualifications 

 

  • At least two shipped AAA games, or 5 years in animation or film and 1 title shipped as Animation Director or Lead. 

  • You must have excellent foundational skills and a strong grasp for traditional animation techniques.  

  • Able to reliably communicate and produce content in a self-disciplined remote work environment.  

  • Experience with mocap techniques and packages. 

  • Deep understanding of game development process and methodology.  

  • Expert knowledge of the various components of an animation pipeline, including mocap, skeletal construction and character weighting. 

  • Expert knowledge of tools, software and 3rd party solutions. 

  • Authorized to work in either the US or Canada 

 

Bonus Points 

 

  • Knowledge of modular and procedural workflows.  

  • A deep background in 2d animation and animation production techniques is helpful. 

  • Additional experience in storyboarding or cinematography. 

 





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