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Pennsylvania College of Art & Design

Lancaster, Pennsylvania - United States
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Full-time Faculty - Animation Focus


Full-Time Faculty – Animation Focus

Pennsylvania College of Art & Design is seeking a full-time faculty member with expertise
in Animation to join the Animation & Game Art department. The primary responsibility of
this position will be to provide professional level teaching and instruction to prepare
students for a successful career in the animation and/or video game industries. The
Animation & Game Art full-time faculty member will be a practicing artist in animation
with outstanding teaching skills and significant professional experience. Advanced
knowledge of traditional and computer animation, 3D modeling, texturing, lighting, and
rigging are preferred, with expertise in industry standard 3D software.

The Animation & Game Art department prepares students for a broad range of career
opportunities in the ever-advancing industries of animation and video games. The
curriculum provides a balanced introduction to industry pipelines by addressing both the
creative and technical aspects of preproduction through postproduction. Using
cutting-edge, industry-standard software and tools, students learn to conceptualize,
develop, produce, and manage projects through a highly structured program that
culminates in a completed short film or game project in the Senior year.

The Animation major focuses on the skills and practices most relevant to feature and
television animation. Emphasis is placed on effective communication of character-driven
stories and concepts through performance animation, imaginative worlds, and appealing
design. Students will gain the balanced understanding of physics and psychology, motion
and emotion, technical skill and creativity necessary to become successful animation
industry professionals.

The Game Art major takes an environment-driven approach to visual storytelling with
emphasis on the development of navigable 3D worlds and engaging, interactive
narratives. Students will learn how to apply a sophisticated, feature film aesthetic to the
creation of environments, characters, vehicles, and props for 3D games. Technical,
creative, psychological, and conceptual aspects of game play are addressed.

The successful candidate will be expected to teach 12 contact hours a semester and to
mentor students outside of the classroom and studio. General faculty responsibilities
include advising students, participating in all assessment and student reviews,
supporting department management activities, serving on college committees, and
regularly participating in admissions activities.

The position begins August 2, 2021 and reports to the Provost.

Desired Qualifications:
? Masters degree or equivalent professional experience required
? College-level teaching experience preferred
? Expertise in Adobe Creative Suite
? Expertise in Autodesk Maya and Unreal Engine (UE4)
? Professional experience at a major game or animation studio
? Outstanding communication and effective motivation skills targeted to a diverse
group of students, colleagues, and community members
? A team player committed to building and maintaining a professional environment
for peers and students
? Desire to work collaboratively towards the development of shared projects and
? Demonstrated understanding of assessment practices
? Demonstrated support for a student-centered learning environment

Equivalency Statement:

Applicants who do not meet the qualifications as stated above are encouraged to put in
writing precisely how their background and experience have prepared them with the
equivalent combination of education, training, and experience required for the
responsibilities of this position. Statements must include detailed descriptions of skills
and expertise obtained through five or more years of professional experience and explain
how those acquired skills and knowledge prepare the candidate for effective teaching,
academic assessment, and student-centered teaching approaches.

Application requirements:

Applicants must submit the following:

1. Cover letter summarizing industry and educational experience, documents
experience with underrepresented and underserved communities, and includes a
description of how studio classes can advance diversity, equity, and inclusion for
both students and the larger campus community
2. Curriculum Vitae or Resume
3. Link to applicant’s professional website
4. Contact information (email address, phone numbers) for three professional
5. One pdf file of 10-15 annotated student/mentored works
6. Teaching materials including a sample syllabus, assignment sheet, and rubric
PCA&D is a private, independent college of art and design with more than 250 students.

The College is distinguished by its interactive classes, one-on-one attention from
exceptional faculty, a culture of creative exploration, and interdisciplinary learning
opportunities. The College values diversity and has a growing record of academic
achievement with first-generation students, students of color, LGBTQIA+ students, and
other underrepresented students. PCA&D values diversity and inclusion in all aspects of
the College community and invites candidates who, through administration and
leadership, will contribute to our shared commitment to a diverse and inclusive
academic art and design community.

Application materials, along with any questions, should be submitted to

Review of applications will begin immediately. Applications must be submitted by July 15,
2021 for full consideration. The Pennsylvania College of Art & Design is an equal
opportunity employer and affirmative action employer and does not discriminate in
compliance with all applicable laws in the admission of students, administration of
programs, employment of faculty and staff, and any terms of instruction and
employment. We strongly encourage people of color, people with disabilities, veterans,
women, LGBTQIA+, and gender non-binary persons to apply.

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