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Environment Artist (Contract)

Description

Environment Artist (Contract)

This is a 12-month contracted position through our staffing partner Yoh Services with a high likelihood of extension.

San Diego, CA (Sorrento Valley)

Are you an Environment Artist looking to join a team to help create stunning environments and stories? Then this opportunity is for you! 

This position is to work within Sony PlayStation Studios Visual Arts (PSVA) an award-winning, full-production studio that specializes in Animation, Motion Capture, Cinematics, Art and Scanning. This is the same world-class team known for its contributions to beloved franchises like Uncharted, Death Stranding, God of War and more.  For more than a decade, we have shared knowledge, support and cutting-edge techniques with the very best developers in the industry: Naughty Dog, Kojima Productions, Guerrilla Games, Santa Monica Studios, Sucker Punch Productions, Bend Studio, Japan Studio, Insomniac Games and more.

Responsibilities:

  • Work with the PSVA  and Cinematics Group to create both in-game and pre-rendered quality environments within a range of styles for AAA console titles.
  • Content creation, including environment texture painting, modeling/sculpting, material setup/UV layout according to defined quality standards.
  • Reviewing and providing feedback on outsourced environment and prop assets.
  • Resolving an assortment of moderately complex artistic development issues for both artists as well as other team members.
  • Communicating updates and properly escalate concerns to the appropriate team members and manager(s).
  • Maintaining project and process specific documentation for the team.

Requirements:

  • At least 2-4 years industry experience preferred.
  • Highly proficient in the use of Maya and Photoshop.
  • Moderate to high proficiency in the use of Z-Brush & Substance Painter/Designer.
  • Good communication, organizational, time management and interpersonal skills.
  • Ability to follow existing guidelines, policies, procedures or project parameters.

Desired:

  • Experience working with external outsource vendors (OS).
  • Mari, Marvelous Designer, Vegetation creation tools experience a plus.
  • Python scripting experience considered a plus.
  • Knowledge of physically based rendering (PBR, PBM, PBL)
  • Experience with Unreal 4 preferred
  • Concept art experience considered a plus.

 

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to race, color, religion, gender, pregnancy, national origin, ancestry, citizenship, age, legally protected physical or mental disability, covered veteran status, status in the U.S. uniformed services, sexual orientation, marital status, genetic information or membership in any other legally protected category. 

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

We sincerely appreciate the time and effort you spent in contacting us and we thank you for your interest in PlayStation.

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