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abstraction

Valkenswaard - Netherlands
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Lead Programmer C++ (onsite/ remote)

Description

Who We Are

Abstraction Games is an Independent Game Studio where we do our own games, as well as co-development work and adaptations of other games. We started 13 years ago as 2 people in a garden shed, and now have over 50 people in a newly renovated office just outside of Eindhoven, in the Netherlands. 

We encourage an open and collaborative atmosphere. We surround ourselves with incredibly talented people who naturally promote a culture of discovery and innovation. 

We are currently working on a new IP that we’re not quite ready to talk about here, but we are really excited about it! Additionally, we also do co-development work. As a small company, you’ll have a chance to work on many different projects. 

Some of our previous successes are Mass Effect: Legendary Edition, ARK: Survival Evolved, The King of Fighters XIV, Hotline Miami 1&2, Don’t Starve, The Sexy Brutale, Broforce, and many more!

Where We Are

Eindhoven is the tech center of The Netherlands and a thriving international city.  It is very modern, progressive, and diverse. Small enough to explore on a bicycle, and large enough to house the technology university, a top-tier football team, and the longest bar and restaurant street in the country. 

Day in the life
In this role you will have:
Hands-on responsibilities:

  • Offer, architect and maintain solutions for new technology supporting our own games and finest adaptations
  • Extend and maintain our in-house cross-platform engine Silverware

Leadership responsibilities:

  • Lead a small team and manage growth and performance of its members

Must-have experience and skills
On day one we'll expect you to have:

  • 5+ years’ experience in a similar position or have shipped multiple titles
  • Seniority in programming combined with leadership experience
  • Seen it all: experience with all aspects on the technical side of game development
  • Excellent programming skills in C++
  • Experience with cross-platform development for Console and PC
  • Experience with low-level Engine programming
  • Able to navigate large codebases
  • Optimization experience for consoles and PC
  • Foster innovation; you are continuously looking to improve products and processes
  • Be proactive, self-motivated and keep a positive team-oriented attitude
  • Strong English communication and writing skills

What separates the best from the rest
Added bonuses you have experience in:

  • Porting games
  • UE4
  • Graphics programming
  • Console Certification (TCR, XR, Lotcheck)
  • Working on AAA titles
  • Passion for creating great games

Work location and time zone

  • Fully remote during and post COVID-19 pandemic or onsite
  • Working hours are within the European time zone (CET)

Team culture
Embrace our core values:

Go beyond boundaries!

  • Use a “First Principles” approach.
  • Take nothing at face value.
  • Define your own path around obstacles.
  • Embrace ideas that almost anyone would consider outrageous.

Excel!

  • Perform exceptionally well.
  • Strive for symmetry (or intentional dissymmetry), beauty and polish.
  • Craft meticulously. Don’t stop when “it’s good enough…”.
  • Move mountains.

Be nice!

  • Apply the Most Respectful Interpretation approach with one another.
  • Maintain a safe environment for us, our partners and consumers.
  • Be transparent and do not keep up appearances.
  • Be candid and call out someone’s mistake but be nice about it. If you haven’t learned how to do this yet, learn it now.
  • Be respectful of other people’s time. Be punctual, prepared, and brief.

Grow!

  • Seek hard problems to solve.
  • Be better than yesterday.
  • Step out of your comfort zone often, take risks, make mistakes and learn from them.
  • Fail fast to succeed sooner.
  • Challenge each other to keep growing.
  • Blame none other but yourself, embrace failure and move on.

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