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Games by Stitch

London, Ontario - Canada
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Remote Technical Artist / VFX Unity for VR


Games by Stitch is an independent studio seeking a remote contractor to join our VR team with one foot in our 3D art team (currently 3 employees) and another foot in our Unity development team (currently 3 employees).

Our upcoming game is a Cosmic Horror Adventure for Oculus VR using hand-tracking. You will focus on creating the atmospheric effects using shaders and lighting to amplify the terror in each scene. We need you to collaborate on a daring visual language through code.

This position starts beginning September 2021 and will involve six months of full-time work remotely working close to Eastern Standard Time in English. Anyone may apply internationally and will be paid in Canadian dollars. We welcome all diverse candidates in our team and will make accommodations for the right person.

We will be reviewing your portfolio link in the first assessment, so please include it clearly in your application

Required Skills

  • Unity development experience scripting in C#
  • Knowledge of shaders and a demonstrable ability to improve their visual quality and performance in Unity game engine
  • Expert in modelling and art tools (Autodesk Maya, 3DS Max, Blender, Photoshop, etc.)
  • Experience in a full digital art content creation pipeline (high and low-poly modelling, unwrapping, baking, texturing, level art)
  • Experienced developing custom tools for Digital Content Creation tools
  • Good artistic skills (proportion, color, composition)
  • Ability to work with technical documentation

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