Description
Deck
Nine Games is currently hiring a dual role Dialogue Editor/Sound Designer for
an exciting new game. This is a hybrid position, as part of the job will
require you to be on-site, but you could also work from home when not needed
on-site. As Dialogue Editor you will own the dialogue process from
capturing voiceover in motion capture and booth sessions to final
implementation. The Dialogue Editor role will be your main role, but with any
downtime between vocal sessions, processing, and implementation you will support
the game as a sound designer creating awesome sounds and offering support to
the SFX pipeline. The ideal junior-level candidate will have experience with
digital audio, plugins and processing, a good understanding of interactive game
audio, and a professional and courteous demeanor as you will be interfacing
with outside actors and voiceover talent.
Responsibilities:
·
Be
present at all motion capture sessions and vocal booth sessions that will be
recording dialogue pertaining to our game. You will help ensure that we are
recording high quality voiceover, troubleshoot signal path or mic issues that
come up, and be meticulous about keeping up-to-date spreadsheets from those
sessions
·
Edit
voiceover using Reaper and other Deck Nine proprietary tools
·
Use
post-production plugins such as EQ, compression, noise reduction, and others to
ensure smooth, quality recordings, taking out any unwanted room noise, mouth
noise, or artifacts that may be in the recordings
·
Implement
dialogue using Wwise and other Deck Nine proprietary tools
·
Work
with the Audio Director and Motion Capture, Cinematics, and Design teams in the
Dialogue Editing and Sound Design process
·
Testing
and debugging your work in builds of the game to make sure audio you implement
is working as desired
·
Work
effectively in a highly collaborative environment that covers a wide range of
people and departments
Requirements:
·
Skilled
in digital audio creation and editing – using DAW’s such as Reaper, Pro Tools,
or equivalent
·
Some
experience in sound design, foley, and interactive audio implementation
·
Experience
with audio post production plugins for voice and sound design
·
Wwise
experience is a big plus
·
Motivated
self-starter who enjoys collaboration
·
Attention
to detail and willingness to learn
·
Professional,
courteous, and helpful appearance and personality during mocap and voiceover
sessions, as you’ll be interfacing with actors and voiceover talent
·
Must
be able to relocate to work the Denver/Boulder/Westminster area
PLEASE
INCLUDE LINKS TO ANY OF YOUR SOUND DESIGN OR AUDIO WORK.
Apply online: https://deckninegames.com/careers/
Benefits
·
Competitive salary depending on experience
·
Unlimited Vacation Time and paid Parental Leave
·
Health insurance for you and your family at a low cost to you
·
Dental and Vision insurance for you and your family at NO
cost to you
·
Life and Disability benefits at NO cost to you
·
Optional Flexible Spending Account (including Healthcare
and Limited Purpose), Dependent Care Account, and Health Savings Account
available
·
Optional Supplemental Health and Life Insurance
·
401(k) Plan with an Employer Match
·
Growth opportunities for your career
Salary Range: $45,000-$60,000 DOE
**Please note that the
compensation information is a good faith estimate for this position only and is
provided pursuant to the Colorado Equal Pay for Equal Work Act and Equal Pay Transparency
Rules. It is estimated based on what a successful Colorado applicant might be
paid. It assumes that the successful candidate will be in Colorado or perform
the position from Colorado. Similar positions located outside of Colorado will
not necessarily receive the same compensation. **
ABOUT
DECK NINE
Here at Deck Nine Games our
passion is storytelling games. We are an independent game developer dedicated
to crafting AAA interactive story games that inspire, transform, and entertain
players. In 2021 we released Life is Strange True Colors, which went on to win
multiple awards for storytelling and visuals, including best storytelling for
2021 and a VGA for Games for Impact. Recently we announced that we are
developing a game for the hit sci-fi Amazon series, The Expanse. Our prior
titles have won multiple awards, including Game of the Year and nominations for
VGA and BAFTA awards. The studio is 100+ amazing people both located in our
headquarters in sunny Westminster, Colorado and spread throughout the world
permanently remote.
As the crafters of stories that
encompass the full breadth of life’s experiences, Deck Nine is committed to
building a diverse, inclusive, and multicultural team in which people from all
walks of life feel inspired to do their best work. We are proud to be an equal
opportunity employer and believe deeply in the creativity and strength built
from diversity of race, religion, disability, gender, gender identity and
expression, sexual orientation, nationality, and the many other qualities that
make us different.
If this sounds appealing to you,
please apply now!