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Blind Squirrel Games

Irvine, California - United States
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UI Artist (CONTRACT/TEMP)

Description


The Mid UI Artist is responsible for conceptualizing and creating in-game UI artwork. Working under the Art Director you will be expected to collaborate within a team of UI/UX designers and artists, engineers, and gameplay designers, to create intuitive systems and assets to the highest standards for all areas of front-end and in-game UI related artwork.


Responsibilities
  • Exercise a deep understanding of games industry, interactive media art styles and aesthetics.
  • Create and implement UI artwork within defined look and feel.
  • Conceptualize, develop, present, and execute ideas on schedule.
  • Iterate on art and design concepts based on feedback.
  • Actively participate in artistic, design, and technical problem solving.
  • Contribute to group peer reviews and feedback in a constructive manner.
  • Create flow charts and wireframes demonstrating menu and user story flow.
  • Create functional prototypes and animatics demonstrating UI interaction models.
  • Utilize motion graphics software to develop assets for transitions and other animated UI elements.
  • Prepare and implement art assets into UE4
  • Demonstrate understanding of the game’s branding, design, functionality, and technical requirements
  • Troubleshoot, seek solutions, and ask questions.
  • Balance, organize, and prioritize tasks to meet deadlines.
  • Have a passion for games and interactive media.

Requirements

  • 2+ year of professional experience designing for games and/or interactive media, including at least one shipped title.
  • Strong communication skills to present visuals, concepts and ideas
  • Proficiency with commercial-quality art tools (e.g., Photoshop, Max/Maya, etc.)
  • Strong collaboration and communication skills.
  • Excellent time management skills, excellent interpersonal skills, and the ability to work on a team.
  • A real passion for games!

Pluses
  • Experience working with UE4's UI toolset
  • Understand how to use shader networks to improve UI
  • Previous FPS military shooter experience
  • UX Design experience

Submission/Portfolio Requirements
  • Portfolio demonstrating relevant artistic skills required
  • Only online artwork submissions will be accepted (e.g. website, blog, or online album)

This is a full-time contract position available to work remotely or based out of our Irvine, CA studio.