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Retro Studios

Austin, Texas - United States
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Animator [Remote Contract] (Retro Studios)

Description

THIS IS A REMOTE CONTRACT POSITION
Position includes:
  • Paid weekly
  • Flexible/remote work environment
  • Health care benefits paid
  • Paid time off provided
  • Paid holidays observed
  • Access to Nintendo discounts
Retro Studios
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd.  Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms.  Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life.  Austin's sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.
 
Announced by Nintendo in January 2019, Retro Studios is currently in the midst of developing Metroid Prime 4 for the Nintendo Switch.
 

DESCRIPTION OF DUTIES:

  • You will implement and maintain animations for a wide range of characters from the player, creatures, bosses, to cinematics and pretty much anything that moves.  
  • You will be responsible for collaborating and sharing your ideas on animation as well as other aspects of our projects such as gameplay and story.
  • You will be asked, for archival and sharing purposes, to document information and techniques for which you gain experience. 
  • We will count on you to help us identify needs and propose solutions that will improve our production pipeline. We all use “Band-Aid solutions” from time to time, but we love forward thinkers, people who think long term.
  • Your feedback will be greatly appreciated, and you will get plenty of critique from others to help you grow your own skills. We love feedback!
  • You feel comfortable on the technical side of animation deployment. You don’t have to be an expert rigger or scripter, but you know how to set up simple characters and are familiar with using a variety of tools to speed up your work process. 
  • You are part of a creative team, the process of game making is dynamic, so it is important that you maintain familiarity with the game, the latest changes and updates.
  • You enjoy collaborating with other development disciplines, contributing your expertise and taking advantage of the expertise of others to achieve more together.
  • Did we mention how excited we are that you are considering this position? 

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.

SUMMARY OF REQUIREMENTS:
  • Minimum 5 years’ experience with in-game and/or cinematic video game animation, including at least 2 full video game production cycles 
  • A robust portfolio demonstrating a wide range of animation experience.  
  • Considerable experience animating in Maya.
  • Motion capture experience would be a bonus.
  • Undergraduate degree in art related subject or completion of an intensive art training program preferred. Specific experience can be substituted for formal education.
  • Effective written, verbal and interpersonal skills.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.

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