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Synthesis AI

SAN FRANCISCO, California - United States
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Sr. Unity Developer


About the Company

Synthesis AI enables the world’s most advanced AI companies to build more powerful and ethical computer vision. The company’s synthetic data and simulation platform was recently recognized as a Top 10 Breakthrough Technology by MIT Tech Review and ranked #4 on Fast Company’s Global List of Most Innovative Small Companies. Synthesis AI is an ambitious team of technologists, researchers, creatives, and product designers driving a paradigm change in AI.

Through a proprietary combination of generative neural networks and cinematic CGI pipelines, Synthesis’ on-demand platform creates vast amounts of perfectly-labeled image data to train AI models at orders of magnitude increased speed and reduced cost.

Current customers include Fortune 10 companies, top smartphone manufacturers, global technology enterprises, and leading AR/VR/metaverse companies.

Learn more about Synthesis AI here.

About the Job

Synthesis AI is looking for an experienced Senior Unity Developer to lead Unity-based initiatives for synthetic data generation. You will be responsible for building and maintaining real-time solutions and toolsets in Unity. In addition to technical skills, applicants must have clear communication skills and be able to thrive in a fully remote team environment.

The impact you will have:

  • Identify key workflow automation approaches for ingesting large libraries of 3d/2d assets into engine
  • Develop tools in Unity using C#
  • Work with PBR materials, rigged character assets, and static assets for use in automated asset pipelines
  • Develop game-loop logic for highly dynamic maps with crowd support
  • Develop support tools for map generation
  • Work closely with engineering and art departments on cross-team projects

What we look for:

  • At least 8 years of experience in a similar role
  • Experience developing and managing Unity C# plugins (experience with native plugins is a plus)
  • Experience with various Unity features:
    • AI - State Machine & Behavior Trees
    • Character Animation - Animation Controllers & Clips, Rig retargeting
    • Shader Graph
  • Experience with developing material networks in Unity and general PBR workflows
  • Ability to light and render in Unity (including fully dynamic lighting)
  • Experience with Unity’s modular render pipeline, HDRP in particular
  • Working knowledge of CG production pipelines

Our benefits:

  • Health insurance coverage for employees, including vision, dental, and family coverage
  • Extended vacation time
  • Parental leave
  • Competitive salary
  • Equity
  • Remote flexibility