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Moonbug Entertainment

Los Angeles, California - United States
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CG Generalist (freelance)

Description

This position is currently being offered as a freelance role but there is potential for longer term contracts in the future.


We are looking for someone to start immediately.


Requirements / necessary skills for the role include:

  • 2+ years experience utilizing Maya for CG modeling and texturing, shading, for an animated series or CG Feature or CG Animated series, preferably in the children’s media space or animation industry.

  • 2+ years experience utilizing Photoshop, Substance Painter, Maya for Texturing, Materials, and or 3D Modeling. Experience working in a pipeline rendering in Redshift highly preferred.

  • Must have own equipment and software to mirror internal pipeline fully downloaded to be able to start work immediately

  • Must be able to take direction from Art Directors, CG Supervisors, and upper Production Management to achieve creative goals and deadlines

  • Must be able to hit timely deadlines and collaborate with all members of the production team to fully execute the designs established by the Brand.

  • Must be comfortable researching reference materials for aesthetics 

  • Must maintain a consistent level of design to existing CoComelon library asset and brand guidelines

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