Description
Deck Nine Games is currently hiring a Sound Designer for an
upcoming narrative game!
As Sound Designer you will work with a team of competent, creative
individuals to help craft an authentic audio experience. You will take
direction from the audio lead, while collaborating and iterating concepts with
Gameplay, Level, and Narrative designers. Your work will focus on creating both
freeroam and cinematic soundscapes, bringing life to a distinct game world.
To accomplish this, you will work alongside an audio team,
collaborating towards a collective vision, while also having ownership of
assigned tasks allowing you to bring your own creativity to the larger audio
process. This is an excellent position for someone with competency and a few
games under their belt, who is looking for a space to be more creative and have
more of a seat at the table.
Apply online https://deckninegames.com/careers/
This position requires occasional on-site work in Westminster,
Colorado; hybrid WFH options are available when not required on-site.
This is not a music position.
Women, POC, LGBTQIA+, and neurodivergent individuals encouraged to
apply.
Responsibilities:
• Design
diegetic level ambience for an unannounced title, creating and sourcing sounds
and implementing them into the game world through a DAW-Wwise-Unreal pipeline.
Have an artistic focus towards realism, comfort, and creating an auditory
identity for each space, and technical focus towards efficiency and creating a consistent
set of rules for audio feedback as the player traverses the game world.
• Design
cinematic audio for cutscene sequences, fleshing out the actions of the
characters with a film-like sentiment. Create and implement foley and SFX to
support the narrative and enhance believability.
• When required,
be present at motion capture and vocal booth sessions, ensuring high quality
voiceover is being captured, troubleshooting signal path or equipment issues,
and tracking relevant information and notes on provided spreadsheets.
• Clean and mix
captured voiceover, and implement into the game world through a
Reaper-Wwise-Unreal pipeline, in conjunction with D9 proprietary tools.
• Fix broken or
bugged audio content that arises, with an approach grounded in patience and
creative problem-solving.
Requirements:
• A proven
sound designer - with two or more years of experience with the role in a
non-mobile game setting.
• Strong
competency with creating assets in a DAW workflow.
• Strong
intuition in the sound needs of both cinematic content and freeroam gameplay,
relative to narrative games.
• Knowledgeable
of Wwise, Unreal, and implementing sound assets through Wwise-Unreal
integration (with preference to diegetic ambience).
• Demonstrated
ability to collaborate with other game development disciplines to serve the
narrative and design needs of a sequence.
• Knowledge of
dialog editing best practices.
• Experience in
live sound recording (with preference to non-music experience, ie. film,
theater).
• Experienced
in bug-fixing audio related issues.
• Knowledgeable
of mixing best practices.
• Ability to
work independently, take direction, give feedback.
• Excellent
organizational, communication, and interpersonal skills.
• Must be able
to relocate to the Denver/Boulder/Westminster area.
• Strong
competency with the following programs:
- any major DAW
(with preference to Reaper),
- any major SFX
browser (SoundMiner, Basehead, etc.)
- Wwise,
- Unreal,
- OBS,
- Excel.
Nice to Have:
• Familiarity
with Jira.
• Experience
with acoustic treatment.
• Experience
with live sound in a film environment.
• Good at
Hades.
Please include a link to samples
of your sound design work.
Benefits
·
Relocation assistance
·
Competitive salary depending
on experience
·
Generous vacation time and
paid parental leave
·
Health insurance for you and
your family at a low cost to you
·
Dental and Vision
insurance for you and your family at NO cost to you
·
Life and Disability benefits
at NO cost to you
·
Optional Flexible Spending
Account (including Healthcare and Limited Purpose), Dependent Care
Account, and Health Savings Account available
·
Optional Supplemental Health
and Life Insurance
·
401(k) Plan with an Employer
Match
·
Growth opportunities for your
career
Salary: $70,000+ DOE
**Please note that the
compensation information is a good faith estimate for this position only and is
provided pursuant to the Colorado Equal Pay for Equal Work Act and Equal Pay
Transparency Rules. It is estimated based on what a successful Colorado
applicant might be paid. It assumes that the successful candidate will be in
Colorado or perform the position from Colorado. Similar positions located outside
of Colorado will not necessarily receive the same compensation. **
We are not able to sponsor visas.
About Deck Nine
Here at Deck Nine Games our
passion is storytelling games. We are an independent game developer dedicated
to crafting AAA interactive story games that inspire, transform, and entertain
players. In 2021 we released Life is Strange True Colors, which went on to win
multiple awards for storytelling and visuals, including best storytelling for
2021 and a VGA for Games for Impact. Recently we announced that we are
developing a game for the hit sci-fi Amazon series, The Expanse. Our prior
titles have won multiple awards, including Game of the Year and nominations for
VGA and BAFTA awards. The studio is 100+ amazing people both located in our
headquarters in sunny Westminster, Colorado and spread throughout the world
permanently remote.
As the crafters of stories that
encompass the full breadth of life’s experiences, Deck Nine is committed to
building a diverse, inclusive, and multicultural team in which people from all
walks of life feel inspired to do their best work. We are proud to be an equal
opportunity employer and believe deeply in the creativity and strength built
from diversity of race, religion, disability, gender, gender identity and
expression, sexual orientation, nationality, and the many other qualities that
make us different.
If this sounds appealing to you,
please apply now!