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Tic Toc Games

BURBANK, California - United States
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2D Environment & Prop Concept Artist

Description

Job Description:


Tic Toc Games is seeking a 2D Environment & Prop Concept Artist (for 3D game) with a love of cartoony, stylized worlds, expressive shape language, illustration, storytelling, RPGs, and a desire to work on high quality indie console games! 


US-based applicants only.

This position will be a 3 month, full-time freelance contract to start.


Required Application Materials:

  • Resume.

  • Digital Portfolio submissions such as website, blog or online album.

Responsibilities:

  • Work with the Art Director to create interesting, unique and diverse 2D environment concepts for props, buildings, vehicles, natural terrain, plants, indoor and outdoor spaces in a variety of different locations.

  • Work from loose, initial concepts to turnarounds, final renderings, and color keys.

  • Collaborate with the design team to populate greyboxed 3D environments with interesting set pieces and explorable areas, while maintaining the integrity of the 3D designer’s vision.

  • Create spec sheets and documentation to ensure 2D designs are ready for a 3D modeler.

  • Iterate on designs to ensure they are easily translated into a 3D space.

  • Match project art style by working in a cartoony/stylized manner using exaggerated proportions, flat colors and cel-shading.

  • Iterate on existing concepts to push designs and infuse environments and props with your personal creative ideas and inspiration.

  • Communicate with producers and the art team to ensure art quality deadlines are met.

Requirements:

  • 2+ years practical art/design experience working in interactive media or animation.

  • Strong Draftsmanship, attention to detail, knowledge of perspective, architecture, and prop design

  • Ability to take concepts from loose sketch to full render in sharp, flat, cel-shaded style.

  • Ability to create accurate renderings and spec sheets for 3D modelers.

  • Think independently and creatively, pushing the boundaries of existing concepts and iterating on them.

  • Strong sense of color and lighting.

  • Expert Adobe Photoshop skills w/ strong painting and rendering skills.

  • Excellent communication skills and ability to work within a team environment.

  • Unrelenting self-motivation and initiative to make the art better in our games.

  • Looking forward to working and learning agile/scrum development.

  • BA in related discipline or technical equivalent.

Pluses

  • Strong passion for turn-based/JRPG games. 

  • Graphic design skills: knowledge of form and color design

  • Storytelling abilities: sketching, wireframing and storyboarding abilities on paper and screen.

  • Previous experience with motion graphics, animation and special effects.

  • Developed your own games for fun. 

  • 3D Modeling Skills, knowledge of Maya or Blender

  • Love console and pc gaming. 

  • Passion for illustrating. 

  • Have a higher educational degree.


Qualified Candidates should submit their portfolio and resume to jobs@tictocgames.com for consideration.

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