2D Environment & Prop Concept Artist
Description
Job Description:
Tic Toc Games is seeking a 2D Environment & Prop Concept Artist (for 3D game) with a love of cartoony, stylized worlds, expressive shape language, illustration, storytelling, RPGs, and a desire to work on high quality indie console games!
US-based applicants only.
This position will be a 3 month, full-time freelance contract to start.
Required Application Materials:
Responsibilities:
Work with the Art Director to create interesting, unique and diverse 2D environment concepts for props, buildings, vehicles, natural terrain, plants, indoor and outdoor spaces in a variety of different locations.
Work from loose, initial concepts to turnarounds, final renderings, and color keys.
Collaborate with the design team to populate greyboxed 3D environments with interesting set pieces and explorable areas, while maintaining the integrity of the 3D designer’s vision.
Create spec sheets and documentation to ensure 2D designs are ready for a 3D modeler.
Iterate on designs to ensure they are easily translated into a 3D space.
Match project art style by working in a cartoony/stylized manner using exaggerated proportions, flat colors and cel-shading.
Iterate on existing concepts to push designs and infuse environments and props with your personal creative ideas and inspiration.
Communicate with producers and the art team to ensure art quality deadlines are met.
Requirements:
2+ years practical art/design experience working in interactive media or animation.
Strong Draftsmanship, attention to detail, knowledge of perspective, architecture, and prop design
Ability to take concepts from loose sketch to full render in sharp, flat, cel-shaded style.
Ability to create accurate renderings and spec sheets for 3D modelers.
Think independently and creatively, pushing the boundaries of existing concepts and iterating on them.
Strong sense of color and lighting.
Expert Adobe Photoshop skills w/ strong painting and rendering skills.
Excellent communication skills and ability to work within a team environment.
Unrelenting self-motivation and initiative to make the art better in our games.
Looking forward to working and learning agile/scrum development.
BA in related discipline or technical equivalent.
Pluses
Strong passion for turn-based/JRPG games.
Graphic design skills: knowledge of form and color design
Storytelling abilities: sketching, wireframing and storyboarding abilities on paper and screen.
Previous experience with motion graphics, animation and special effects.
Developed your own games for fun.
3D Modeling Skills, knowledge of Maya or Blender
Love console and pc gaming.
Passion for illustrating.
Have a higher educational degree.
Qualified Candidates should submit their portfolio and resume to jobs@tictocgames.com for consideration.
This Job is no longer active!