Mobile Rendering Engineer (f/m/d)
Description
HandyGames™ is
part of the THQ Nordic and Embracer Group family and operates
as an international publisher and developer for a worldwide audience.
Are you looking for a challenging job in
an attractive work environment in the gaming industry? Want to use your
problem-solving skills and analytical-logical talent to make PC and console
gaming accessible to an even larger group of people around the world? Then
contribute to the success story of HandyGames™ and take the opportunity to work
for one of Germany’s top game developers and publishers! We are looking for a Mobile
Rendering Engineer (f/m/d) for our headquarters in Giebelstadt/Germany.
Please do not send packaged
files (ZIP/RAR/etc.), Word-documents or links. We will ONLY accept PDF files.
Thank you.
JOB DESCRIPTION
For our growing portfolio of high-quality
mobile games, we are now looking for a Mobile Rendering Engineer (f/m/d) with
technical know-how. Work closely with our art, design, and
programming teams to take mobile gaming to the next level.
Within the game project you will mainly work with the
following programs:
- Unity
- UnrealEngine
- Custom Game
Engines
Join us and help bring console-quality games to mobile
platforms.
YOUR TASKS
- Analyze and
optimize PC and console games for mobile platforms
- Optimize
shaders, textures, render passes, and rendering features to improve the quality
and performance of game assets
- Evaluate
potential projects for technical feasibility
- Create and
enhance tools for benchmarking, analysis, and optimization
YOUR PROFILE
- You have experience
with Unity and/or Unreal Engine and/or other game engines
- Confidence in
working with Android/iOS is an advantage
- You know the
specifics and limitations of mobile GPUs or are interested in learning about
them
- You are
familiar with graphics APIs like Vulkan, Metal, or OpenGL
- You have
technical know-how in shader programming (HLSL/GLSL or similar)
- You are not
afraid of low-level details of a (hardware) platform
- You already
know important debugging/profiling tools like RenderDoc, Unity Profiler, Unreal
Insights, Snapdragon Profiler, or Arm Mobile Studio
- You can
familiarize yourself quickly and well with new projects and situations
- You convince
with self-motivation, sense of responsibility, a clean way of working, and the desire
to grow with us
- Industry
experience in game development is a plus
- You have a
very good command of written and spoken English
HANDYGAMES OFFERS YOU
- 40
hours per week thanks to Scrum
- Flexible
working hours
- 30
days of paid vacation
- A
short and quick decision-making process due to flat hierarchies
- The
opportunity to work with a team of experienced professionals
- Modern
workplaces with state-of-the-art technology
- Opportunities
for further training
- We
support our foreign language employees with offered language courses in German
- Amazing
colleagues
- Company
apartment on request
- Charging
station for electric cars
- In-house
gym
- Free
drinks, snacks, and fruit
- ...and
much more
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personal data in accordance with our Privacy Policy for Applicants https://www.handy-games.com/en/privacy-policy-jobs/
This Job is no longer active!