Senior Art Manager
Description
ABOUT US
Mountaintop is a new game studio creating multiplayer games for players that crave a challenge. We’re an independent, remote-first studio primarily located in the US.
We’re creating the types of games that bring people together — and keep them together for “just one more round.” The types of games that inspired us as kids. The games that become our hobbies, and sometimes our obsessions.
Games are a reflection of the teams that make them. So to make the best games, we’re building a studio that puts the team first — one that's collaborative, anti-crunch, diverse, and inclusive.
We’d love for you to join us.
THE ROLE
We’re looking for a Senior Art Manager who’s passionate about building extraordinary new experiences that inspire others. Awesome art makes for great games, so you’ll play a crucial role in bringing our first title to life.
YOU’LL BE RESPONSIBLE FOR
- Partnering with art team leadership and Production on strategies, execution plans, and schedules for delivering inspiring art assets on-time, within the established art style, and at a high level of quality
- Work cross-functionally with the other disciplines to ensure proper planning, communication, handoffs, and approvals
- Leading efforts around goal setting, prioritization, and task distribution for sprints and production milestones
- Driving daily art team processes, including documentation, reviews, and art team meetings.
- Collaborating with other discipline leads to keep the art team unblocked, identify necessary prerequisites, and inform them of any changes to the plan or specifications.
- Proactively identify opportunities to increase the consistency, productivity, efficiency, and quality of the art department’s work and the work from our outsource partners.
- Representing the art team in Green Light meetings to gather stakeholder signoff, ensure durable decisions, and facilitate appropriate follow-ups as needed.
ABOUT YOU
- A love for playing and making amazing games
- Experience as an Art Manager, Art Producer, Lead Artist, or equivalent
- A deep understanding of modern pipelines and best practices for developing AAA quality 3D art, animations, and VFX for PC and consoles
- Self-motivated with great time management skills
- Excellent verbal and written communication skills
PREFERRED QUALIFICATIONS
- Experience working with Unreal Engine 4 or 5
- Experience supporting live service games
- Experience building first-person or third-person shooters
- Experience working with outsourcing partners
- Experience working in a AAA environment
- Experience working in an Indie environment
PERKS
- Medical, Dental, Vision, and Life insurance (100% of premiums paid)
- 401k plan
- Flexible Spending Account (FSA)
- Unlimited PTO
- 8 weeks of paid maternity/paternity leave
- Remote-work Friendly
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