Description
Deck Nine Games is looking to hire a
talented full-time, remote Senior Technical Artist – Shaders to help
define and deliver the look of an unannounced AAA single-player adventure game.
Located near Boulder, Colorado, Deck
Nine Games is a BAFTA and VGA nominated developer of narrative adventure games.
Always innovating, we're growing and are seeking highly qualified programmers
to join our amazing team.
Our technical team members are in creative positions that
collaborate closely across disciplines with some of the most passionate
developers in the world. We
value ownership of the art & tech you create. You will grow together with
other experienced developers in our Tech Art team and in the feature teams
outside of it. There is space to share your passion - to give feedback, educate
and inspire others.
Please apply through our website: https://deckninegames.com/careers/
Responsibilities
• Writing
shaders for materials, effects, cutscene-specific animations.
• Creating
tools to improve our daily workflow.
• Optimizing
the features to fit hardware performance constraints.
• Keeping
documentation of your work easy to follow for art and code teams.
• Implement shaders and material
pipelines to cover the needs of the content teams.
• Be able to assisting in
profiling, optimization and support for content creators.
• Setting
up and maintaining production pipelines and workflows
• Maintain
and optimize the shader library
• Develop
or find the best possible tools and methods in order to improve and assist
the Art Team in their work with a focus on the material pipeline
• Test
tools before deployment and make sure they function correctly throughout
production
• Work with
Art Leads, Technical Directors and QA to ensure that all the assets
conform to technical requirements
• Mentorship
and coaching of other Technical Artists
• PC/Console
profiling and optimization
Qualifications
• Knowledge
of game art pipelines
• Familiarity
with any of the following: Substance Painter, Substance Designer, Blender,
Maya, Houdini.
• Understanding
& being able to optimize for games performance limitations.
• Experience with Shaders,
Lighting, and Rendering systems.
• Experience with shader
architecture and material libraries for products and the supporting
workflows and pipelines.•Understanding of real-time game
content and the requirements for these to be efficient and high quality.
• Proficient in shader authoring
and languages such as HLSL or graph-based editing.
• Direct experience with one or
more of: creating or polishing surfacing assets, implementing or tuning
lighting or prototyping and implementing rendering features.
• Some experience in sculpting,
modeling, rigging and animation and understanding of the related workflows
is also valuable.
• Knowledge
and interest in multiple areas of game development: Modelling &
Texturing, Shaders, Lighting, Rendering and Post Processes, Scripting,
Physics Simulation and Destruction, FX, Procedural
• Experience
with game editors and engines• Current
Generation console development experience (Xbox One, PS4)
Bonus
Skills
·
Programming
skills (any relevant language: HLSL / GLSL, C++, Python).
·
Working
experience in Unreal Engine or Unity.
·
Code
quality skills: data structures, optimization.
·
Experience
in 3D art or tech (rendering) background in games.
·
Experience
in profiling (RenderDoc, PIX).
·
Linear
Algebra a plus
Benefits
·
Competitive salary depending on
experience
·
Generous vacation time and paid parental
leave
·
Health insurance for you and your family
at a low cost to you
·
Dental and Vision insurance for you
and your family at NO cost to you
·
Life and Disability benefits at NO cost
to you
·
Optional Flexible Spending
Account (including Healthcare and Limited Purpose), Dependent Care
Account, and Health Savings Account available
·
Optional Supplemental Health and
Life Insurance
·
401(k) Plan with an Employer Match
·
Growth opportunities for your career
Salary
Range: DOE
About
Deck Nine
Here at Deck
Nine Games our passion is storytelling games. We are an independent game
developer dedicated to crafting AAA interactive story games that inspire,
transform, and entertain players. In 2021 we released Life is Strange True
Colors, which went on to win multiple awards for storytelling and visuals,
including best storytelling for 2021 and a VGA for Games for Impact. Recently
we announced that we are developing a game for the hit sci-fi Amazon series,
The Expanse. Our prior titles have won multiple awards, including Game of the
Year and nominations for VGA and BAFTA awards. The studio is 150+ amazing
people both located in our headquarters in sunny Westminster, Colorado and
spread throughout the world permanently remote.
As the
crafters of stories that encompass the full breadth of life’s experiences, Deck
Nine is committed to building a diverse, inclusive, and multicultural team in
which people from all walks of life feel inspired to do their best work. We are
proud to be an equal opportunity employer and believe deeply in the creativity
and strength built from diversity of race, religion, disability, gender, gender
identity and expression, sexual orientation, nationality, and the many other
qualities that make us different.
If this
sounds appealing to you, please apply now!