Meshcapade is
the 3D digital human company. We are creating realistic human avatars for use in apparel, games, fitness, AI, and augmented reality. Using machine learning and computer vision, we model the nuances of human body shape and movement. We automatically convert photos, 3D & 4D scans, RGB-D sequences, Mocap and even words into realistic 3D humans. We are a spin-off from the Max Planck Institute for Intelligent Systems in Tübingen, Germany and our products are powered by state of the art, patented research. Our core product,
Meshcapade Me, is an online platform for the creation, animation, and use of 3D digital humans. Our clients run the gamut of global names; a broad mix of tech, media, health and fitness, apparel, and education.
We are looking for a Senior 3D Graphics Engineer with a strong technical background and expertise in Unreal Engine. This role will be crucial in developing and managing our synthetic data pipeline, focusing on various aspects such as multi-person interaction, camera dynamics, and environmental simulations. We are building tools at the forefront of innovation in synthetic data creation, focusing on dynamic elements like cloth, hair, and environmental interactions. We are seeking a talented individual to join our team with a commitment to advancing our synthetic data pipeline, which is a key part of our long-term strategy.