Audio Designer II
Description
A creative individual who contributes to all phases of Barcrest game development. Wholly responsible for audio design and implementation. Capable of outlining game/bonus lighting sequences and story boarding for production either through written or visual instruction.
A contributor of original creative ideas, with a basic understanding of game math and glass design. Must be able to work within a team to develop, design, and implement game concepts through to production.
Specifically:
Audio
-Composes, records, integrates and enhances music and sound effects using popular music software: sequencer, wave file editor, effects plug-ins, etc
-Synchronizes sound to animations and game events
-Defines implementation requirements for sound scheme on assigned games
-Assists software engineers in implementing sound scheme and ensures proper synchronization to graphics
This Job is no longer active!