RenderMan Senior Developer
Description
Summary of Position:
The RenderMan Products Group is responsible for the development and support of Pixar's world-renowned rendering software. A RenderMan Shading System Engineer is responsible for the development and maintenance of the shading language compiler, interpreter, and runtime systems.
Responsibilities:
-- Maintain and improve the shading language compiler, interpreter, and runtime systems.
-- Extend the RenderMan shading language while preserving backwards compatibility.
-- Analyze and optimize shading system performance.
-- Explore innovations that might deliver radical performance improvements.
-- Refactor and rewrite existing code to improve quality, reliability, and maintainability.
-- Proactively test new and existing functionality to ensure the highest levels of quality.
-- Provide hands-on support to important customers. Fix bugs in legacy code.
-- Author high quality internal and end-user documentation.
-- Contribute to team efforts by participating in design discussions, sharing engineering responsibilities, and fostering adoption of best practices.
PLEASE NOTE: This position is located in our Seattle, WA offices.
Equal Employment Opportunity.
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