Technical Animator (Character Rigger)
Description
As a Technical Animator working on this very unique Action title, you will be working alongside a talented group of Character Artists & Animators, helping further build the animation pipelines, processes and tools.
We are looking for someone highly motivated and skilled in Mel and Python scripting to work with the animation team on every technical aspect of our animation pipeline. A well-rounded and determined individual with a multi-skilled background in both technical and artistic capabilities is essential for this role.
RESPONSIBILITIES:
- Provide all animation related technical support for both gameplay and cinematic animation teams
- Problem Solver - constantly striving to optimize and enhance an effective animation pipeline while identifying workflow improvements, providing and directing trouble shooting efforts for the animation teams
- Give technical direction and criticism where needed for all in-game and cinematic character rigs, animation tools and animation pipelines
- Work closely with the programming teams and modeling teams to develop pipelines and assets including props, vehicles and optimal rigs
- Work with Art Director, Lead Character Artist and Lead Animators to help establish, define, and manage animation content creation
- Continually evaluate and initiate procedures to optimize production and workflow for the animation teams
- Create and maintain technical documentation and animation pipelines with our talented group of programmers and technical artists
- Understand and provide solutions for all animation technical problems that arise throughout production
This Job is no longer active!