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Backbone Entertainment

Emeryville, California - United States
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PS2 Graphics Engineer


PS2 Graphics Engineer


Port mature cross-platform engine’s rendering capabilities to PS2, support the port, and become a core developer of the main X360/PS3/ PC engine.

Build beautiful cross-platform graphics APIs and clean per-platform implementations.

Create project-specific graphics features as needed such as shaders, full-screen effects, pipeline extensions to empower artists, and API extensions to enable engineers to drive graphical effects from game code.

Optimally exploit incredibly complex console graphics hardware.

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