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Walt Disney Internet Group (WDIG - Online)

North Hollywood, California - United States
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3D Artist - JOB ID 150826

Description

3D Artist - JOB ID 150826
The VR Studio is Disney’s Center of Excellence in real-time graphics and interactive entertainment. The studio is currently focused on the continued development of our award-winning titles: Pirates of the Caribbean Online, http://www.piratesonline.com, and Toontown Online, http://www.toontown.com as well as future MMP titles that are in development.

Previous studio projects include the award-winning interactive theme park rides: Pirates of the Caribbean – Battle for Buccaneer Gold, and Aladdin’s Magic Carpet Ride http://www.disneyquest.com


POSITION SUMMARY
The position of 3D Artist will be filled by persons possessing a skill set that crosses the traditional boundaries or job descriptions of 3D Modeler or Texture Painter. Preferably, candidates have a formal training or extensive background in the visual arts, with a firm foundation of traditional art skills—understanding color, light, proportion, line, movement, sense for form and texture, the human figure, anatomical design, architectural design, etc.

The individual must: be motivated to develop and maintain strong knowledge of innovative production technologies and the capabilities/limitations of these technologies as they relate to the project goals; be able to work closely with all members of the production team to meet deadlines; possess excellent communication, and interpersonal skills, as well as an ability to prioritize tasks; possess the ability to work well under pressure and deadlines and be willing to work overtime as needed.

The ideal candidates have a thorough understanding of technical aspects/limitations of creating and manipulating assets for real-time 3D environments (from initial conceptual development to final bug fixing and corrections); demonstrate expertise in the following disciplines; and possess one or more of the skill sets outlined under DESIRED SKILLS:

• 3D Painting—Must demonstrate: exceptional artistic ability to hand-paint and texture in 3D and 2D; expert knowledge of UV-mapping techniques; as well as the creation of bump maps and alpha channels to be incorporated into final 3D environment models and 3D character models.
• 3D Character Modeling—Must demonstrate: a superior understanding of both high-poly and low-poly modeling of 3D characters; understanding of anatomy and form; ability to characterize and stylize is essential.
• Environment Modeling—Must demonstrate: a superior understanding of both high-poly and low-poly modeling of 3D environments; ability to characterize and stylize is essential; a developed sensitivity to three-dimension spatial relationships; knowledge of architectural forms; knowledge of set design principles

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