Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, material creation, Sculpting Textures, Implementation, ZBrush, MAYA, Substance Painter, Substance Designer, PBR
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing 3D, 3D Art, Modeling (High Poly), Houdini, ZBrush, MAYA, Shotgrid, substance suite
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, Modeling (High and Low poly) , Worldbuilding, Sculpting, Materials, ZBrush, MAYA, Substance Painter, Substance Designer, Game Editor
Laika - Hillsboro, Oregon
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Extend and integrate the use of Autodesk ShotGrid , Proven track record delivering complex technical s
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Producer / Project Manager, Internal Producer, Pipeline / Scheduling / Asset Mgmt, Status Reports, Strategic Partnerships / Planning, Game Design, Production Manager, Product Life Cycle Completetion, Competitive Market Analysis, Asset Management, Adobe Creative Suite, Photoshop, Microsoft Office, Microsoft Outlook, Windows
Film University Babelsberg KONRAD WOLF - Potsdam, Germany
Tags: Education / Instruction, Professor / Instructor / Teacher, Rendering, Graphics Pipelines , Machine Learning, Virtual Production, Post Production, Visual Effects R&D, FX Simulations, Realtime Engines, CGI
Synthesis School Inc - West Hollywood, California
Tags: Education / Instruction, Product Designer, Communicate & Collaborate , UI/UX Design, Figma
SideFX - Toronto, Canada
Tags: Software / Tools / Technology, Product Designer, Collaborate with other R&D staff, TD, etc, Design, Prototype user experience frameworks, Houdini, Inkscape, Adobe Illustrator, Animation, Visual Effects, UI/UX Design, CG Software Packages, 3D GUI, Python/PyQT
LEGO System A/S - Billund, Denmark
Tags: OTHER, Art / Animation / Graphic Design, MAYA, Vray, The Foundry mari, Python Scripting, Substance Designer/Painter
Tags: OTHER, Engineer / Programmer, Realtime Programming, Architecture / System Design, Scripting / Programming, Testing / QA / Debugging, Technical Design / Doc., UI / Front End / HUD, Tools / API, Python, MAYA, Vray for Maya
Tags: OTHER, Engineer / Programmer, Architecture / System Design, Scripting / Programming, Testing / QA / Debugging, Technical Design / Doc., Tools / API, Python, MAYA, Vray for Maya
Hidden Path Entertainment - Bellevue, Washington
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation (Traditional), MAYA
The M Factor - Burbank, California
Tags: Advertising / Marketing / PR, Artist / Graphic Designer / Web Designer, Premiere, Photoshop, After Effects, Video Editing, Illustrator
Tags: Advertising / Marketing / PR, Artist / Graphic Designer / Web Designer, Premiere, Cinema 4D, After Effects, Motion Graphics
Tags: Software / Tools / Technology, Engineer / Programmer, Develop, maintain & provide support for HAPI, Develop and maintain the Houdini Engine for Unity , Help develop other Houdini Engine plugins, Unreal, Unity, C++
Tags: Software / Tools / Technology, Sales / Marketing, Work with Marketing, R&D, Finance and Education, Expand our in-year revenue in your territory., Game Industry, Sales/Account management
Tags: Software / Tools / Technology, Engineer / Programmer, Debugging and fixing product deficiencies (bugs)., Designing, developing and optimizing features. , Python, C++, Pixar USD
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