MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • Work closely with Product design and Engineering, • Create wireframes, prototypes, mock-ups, icons, • Collaborate with the development team to underst, • Working knowledge of Unreal Engine including Blu, • Formal education in Graphic Design, Interaction/, • Domain knowledge in film/game artist pipelines a
FuzzyBot - Los Angeles, California
Tags: Video Games / Entertainment Software, Game Design, Adobe Creative Suite, Unreal, Adobe InDesign
Playco - Mountain View, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, Self Start, Game Designer, developing algorithms, Software Engineer, self-motivated, Android, HTML5, JAVA Script, Computer Science, SVN/Git, Mac IOS
Intrepid Studios - San Diego, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Create unique and inspired concept designs, create a broad scope of concepts for characters, e, Photoshop, ZBrush, 3DCoat, Blender
Gallium Studios - Berkeley,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Character), Animation (Object), Modeling (Low Poly), Texturing 3D, Animation (Character), Rigging (Character), Asset Integration , Photoshop, ZBrush, Unity 3D, MAYA, Substance Designer/Painter
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Web Designer / Interactive Designer, CSS, Git, Web / Internet, angular/React/VueJS, NgRx, Redux, or Akita, TailwindUI and Material UI, Atomic Design, Storybook
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Image Processing, Texturing / 2D / Painting, 2D Art / Graphic Design, 2D Animation, Animation, drawing and painting, Lighting, ZBrush, Adobe Photoshop, MAYA, 3DS, Blender, Unity / Unreal
Blind Squirrel Games - Irvine, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Environment, concept, anatomy, Concept Art
Tags: Video Games / Entertainment Software, Game Design, Axure, Sketch, Zeplin, Figma
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 3D Modeling, Texturing, Environment Art, ZBrush, marvelous designer, 3DS Max or Maya
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Concept Art, 3D Concept Art, 2d concept art, Painting, 3D Studio Max, MAYA, anatomy
Tags: Video Games / Entertainment Software, Game Design, Game Design, UI/UX Design, UX
Tags: Video Games / Entertainment Software, Game Design, Video Game Development, UI , User Interface, UI/UX, ui artist
BRINK XR - San Francisco,
Tags: Video Games / Entertainment Software, Engineer / Programmer, Shader Writer / Creation, Testing / QA / Debugging, R & D / New Technology, UI / Front End / HUD, Tools / API, Unity development, C#, Unity, Real-time rendering effects, VR / AR / SDKs
SMU Guildhall - DALLAS, Texas
Tags: Education / Instruction, Professor / Instructor / Teacher, Unreal, Unity
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Graphic Design, UI / UX design and implementation, UI / Front End, user experience research, Marketing Art, Photoshop, Unity 3D, Illustrator, After Effects CC, Adobe XD, Expert in Figma (or Sketch) and Adobe CS
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Art Director, Comp Design/Layout, 2D Art / Graphic Design, UI design , 3D Art, Concept Art, Animation, Training and Mentoring, Photoshop, Unity, MAYA, Zbrush (a plus), Blender, Substance Designer/Painter
Tags: Video Games / Entertainment Software, Game Design, ux design, UI/UX Design, UX
Tags: Video Games / Entertainment Software, Game Design, UI design , Game Design, UI/UX Design, Game UI design
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Combustion, Animation (Hair/Fur/Skin), Special FX / Particle Systems, Animation (FX), Lighting, Python, MEL, Unreal, Houdini, Nuke, MAYA
Tags: Video Games / Entertainment Software, Engineer / Programmer, 3D Graphics / Rendering, AI / Pathfinding Systems / Collision, Realtime Programming, Tools / API, Visual Studio, Visual C++, Python, OpenGL, Unreal, C#, C++