University of Canterbury - Christchurch, New Zealand
Tags: Education / Instruction, Art / Animation / Graphic Design, Adobe Creative Suite, Blender 3D, 3D Maya, Unity, Compositing, Motion Graphics, 2D Animation, VFX artist
Geomagical Labs - Mountain View,
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Realtime Programming, Shader Writer / Creation, Client / Server Programmer, Architecture / System Design, Math / Physics / Algorithms, R & D / New Technology, GAME ENGINE, OpenGL, JavaScript, WebGL, GLTF, typescript
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Realtime Programming, R & D / New Technology, Python, JavaScript, WebGL, C++, Vulkan, threejs, GLTF, PBR Shaders
Ringling College of Art and Design - Sarasota, Florida
Tags: Education / Instruction, Professor / Instructor / Teacher, Game Design, Level Design
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Environment Lighting (in game), Lighting, Cinematic Lighting, Premiere, Photoshop, After Effects, Unreal Engine
Bolt Graphics - Santa Clara, California
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Realtime Programming, Shader Writer / Creation, Scripting / Programming, Multithreaded Programming, GAME ENGINE, Performance / Data Capacity Testing, Tools / API, Optimize algorithms for GPU and FPGA platforms, C++, Systems Engineering, Graphics driver, Real time 3D engine & PBR Shaders, real-time raytracing, DevOps Tools, Vulkan API, Proficient in Bash and Python, Expertise in GPU optimization
Tags: Software / Tools / Technology, Engineer / Programmer, Manage / Train Staff, Architecture / System Design, Math / Physics / Algorithms, Pipeline / Scheduling / Asset Mgmt, R & D / New Technology, Tools / API, Extend feature set on render engine code, Build application code on top of render engine, Develop 3D graphics software, 3D Graphics / Rendering, C++, Physically Based Rendering Techniques, Ray Tracing, DCC tools such as Maya/Houdini, shader languages (HLSL/GLSL/Cg) , GPU Programming, Hydra/USD/OpenSubdiv, Vulkan API
Filmgate - Gothenburg, Sweden
Tags: Animation & VFX / Television / Film, Technical Director, Texturing / 2D / Painting, 3D Graphics / Rendering, Look Development, 3D Modeling, PyMel Scripting, Lighting, MEL/Python, PFtrack, SideFX Houdini, Autodesk Maya, Vray, Arnold Renderer, Substance Painter
Flying Bark Productions is an independent producer with an impressive legacy of creating iconic entertainment since 1968. We are a full-service production facility across feature films, television ...