Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Engineer / Programmer, Gameplay / Logic / FX, Manage / Train Staff, Architecture / System Design, Scripting / Programming, Testing / QA / Debugging, Tools / API, Unreal, Perforce, C++
Arizona State University - Tempe, Arizona
Tags: Education / Instruction, Art / Animation / Graphic Design, C#, Unity 3D, C++, Motion Graphics, Unreal Engine, Motion Capture, Computer Vision, Machine Learning, XR Optimization
Villa Maria College - Buffalo, New York
Tags: Education / Instruction, Art / Animation / Graphic Design, Adobe Creative Suite, Unreal, MAYA
Drexel University - Philadelphia, Pennsylvania
Tags: Education / Instruction, Professor / Instructor / Teacher, Instructor / Professor / Teacher, Game Design, vfx, Digital Media, 3D Animation, Production, User Experience
Geomagical Labs - Mountain View,
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Realtime Programming, R & D / New Technology, Python, JavaScript, WebGL, C++, Vulkan, threejs, GLTF, PBR Shaders
Program in Media Arts and Sciences at the Media Lab of MIT - Cambridge, Massachusetts
Tags: Education / Instruction, Professor / Instructor / Teacher, Python, JavaScript, MacOS, Linux, Microsoft Office, C++
MIX at Mesa City Center-ASU - Mesa, Arizona
Tags: Education / Instruction, Professor / Instructor / Teacher, Unity, Unreal , C++, JavaScript , Oculus, Hololens, SteamVR, ARKit/ARCore, Maya
Bolt Graphics - Santa Clara, California
Tags: Software / Tools / Technology, Engineer / Programmer, Manage / Train Staff, Architecture / System Design, Math / Physics / Algorithms, Pipeline / Scheduling / Asset Mgmt, R & D / New Technology, Tools / API, Extend feature set on render engine code, Build application code on top of render engine, Develop 3D graphics software, 3D Graphics / Rendering, C++, Physically Based Rendering Techniques, Ray Tracing, DCC tools such as Maya/Houdini, shader languages (HLSL/GLSL/Cg) , GPU Programming, Hydra/USD/OpenSubdiv, Vulkan API
Virtual Heroes - Orlando, Florida
Tags: Video Games / Entertainment Software, Engineer / Programmer, Game Programming, Unreal/C++
Beyond Capture - Vancouver, Canada
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Overall responsibility for the IT department, Manage user access to infrastructure, Ensuring company security policy is in compliance , procurement, tracking, installation, maintenance, Preserve and secure sensitive assets , Recommend information technology strategies, polic, Collaborating with the production team, Google Workspace, Knowledge of Microsoft Azure, Office 365 and activ, encryption and security principles, virtualization technologies, imaging and software
LEGO System A/S - Billund, Denmark
Tags: OTHER, Engineer / Programmer, Realtime Programming, Architecture / System Design, Scripting / Programming, Testing / QA / Debugging, Technical Design / Doc., UI / Front End / HUD, Tools / API, Python, MAYA, Vray for Maya
Tags: OTHER, Engineer / Programmer, Architecture / System Design, Scripting / Programming, Testing / QA / Debugging, Technical Design / Doc., Tools / API, Python, MAYA, Vray for Maya
South Park Studios - Los Angeles, California
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Image Processing, Disk Resource Management, Pipeline / Scheduling / Asset Mgmt, Render Management, Tools / API, Scripting, vfx pipeline, Python, Nuke, Hiero, Shotgrid, ffmpeg
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winni...