tobspr Games - Aachen, Germany
Tags: Video Games / Entertainment Software, Engineer / Programmer, Gameplay / Logic / FX, Realtime Programming, Shader Writer / Creation, Math / Physics / Algorithms, Scripting / Programming, Multithreaded Programming, UI / Front End / HUD, OOD / OOP, Tools / API, C#, Unity
SMU Guildhall - DALLAS, Texas
Tags: Education / Instruction, Professor / Instructor / Teacher, Unreal, Unity
Meshcapade GmbH - Tübingen, Germany
Tags: Software / Tools / Technology, Engineer / Programmer, synthetic data pipelines, vfx, Unreal Engine, Blender
Arizona State University - Tempe, Arizona
Tags: Education / Instruction, Executive, Gaming Experience, Computer Science
University of Central Florida - Orlando, Florida
Emerson College - Boston, Massachusetts
Tags: Education / Instruction, Professor / Instructor / Teacher, Unreal, Unity, Game Design, Game Development Experience, UI/UX, Creating Virtual Assets, VR/XR, Storytelling
The University of Texas Dallas - Richardson, Texas
Tags: Education / Instruction, Professor / Instructor / Teacher, N/A
University of Utah Division of Games - Salt Lake City, Utah
Tags: Education / Instruction, Professor / Instructor / Teacher, None specified
Miami University - Oxford, Ohio
Tags: Education / Instruction, Professor / Instructor / Teacher, Unreal, ZBrush, Unity, MAYA
Tags: Education / Instruction, Professor / Instructor / Teacher, Unreal, UnrealEd, ZBrush, MacOS, Adobe After Effects, Microsoft Office
University of Miami Department of Interactive Media - Coral Gables, Florida
Tags: Education / Instruction, Professor / Instructor / Teacher, MAYA, Blender
University of Colorado Colorado Springs - Colorado Springs, Colorado
Tags: Education / Instruction, Professor / Instructor / Teacher, GameMaker, Unity, Unreal Engine
SideFX - Toronto, Canada
Tags: Software / Tools / Technology, Sales / Marketing, Ensure quotes, licensing contracts, and orders are, Possess a university level degree where there is c, Minimum of 5 years’ licensing experience in the so
Tags: Software / Tools / Technology, Management / Leadership, Experience in Visual Effects, Game Dev., or Comput, LMS (Learning Management System), CRM (Customer Relationship Management) platform su
Dreamhaven - Irvine, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, Profiling, Engine / New Technology, Extend feature set on render engine code, performance optimization, Console development, • Work with internal and external creative teams t, HLSL, 3D Graphics / Rendering, CPU and GPU optimizations , C++, Unreal Engine, DirectX12, Vulkan API
META Productions - Calgary, Canada
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Digital matte painting, Photoshop
Schell Games - Pittsburgh,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Manage / Train Staff, Optimizing, Pipeline / Scheduling / Asset Mgmt, 3D Art, Tools / Utilites, Team Management, Help team members develop skills, Adobe Creative Suite, Unreal, ZBrush, Adobe After Effects, Unity, 3D Studio Max, MAYA, Animation, Rigging
University of Canterbury - Christchurch, New Zealand
Tags: Education / Instruction, Art / Animation / Graphic Design, Adobe Creative Suite, Blender 3D, 3D Maya, Unity, Compositing, Motion Graphics, 2D Animation, VFX artist
University of Utah EAE Asia Campus - INCHEON, South Korea
Optillusion Games - Irvine, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 2D/3D Artist, Game Assets, Unity, Blender 3D, Unity 3D, Autodesk Maya, 2D Illustration Skills , 3D Art
Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, character artist, Character Art, Photoshop, ZBrush, MAYA, Substance
Larian Studios - Dublin, Ireland
Tags: Video Games / Entertainment Software, QA / Test, Perforce, Jira, Jenkins, Python/LUA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation (Character), MAYA
Meshcapade is creating realistic human avatars for use in research, apparel, biomechanics, virtual reality and film. Using machine learning and advanced graphics, we model the nuances of how humans...