Deck Nine Games - Westminster, Colorado
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Technical Artist, MAYA, Unreal Engine, Blender, Unity Sequences, Valve Source
Wilder World - Carmel Valley, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Conceptual Design, technical art, 3D Technology, Game Development Experience, 3D Pipelines, AAA video games , ZBrush, Cinema 4D, MAYA, Unreal Engine, Substance Painter, 3DS Max.
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Texturing 3D, AAA games on multiple platforms, Develop tools, blueprints and scripts to optimize , Topography, Open world, Unreal Engine
Intrepid Studios - San Diego, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 2D Art / Graphic Design, Environments , Photoshop, Houdini, ZBrush, World Machine, 3D Studio Max, MAYA, Substance
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Character Design, Modeling (Character), Pipeline / Scheduling / Asset Mgmt, Python, MEL, Unreal, MAYA, Motion Builder
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Pipeline / Scheduling / Asset Mgmt, Animation (Character), Python, Unreal, MAYA, Motion Builder, C++
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Create engaging and appealing environment textures, Unreal, ZBrush, MAYA, Substance Painter, Substance Designer
Tags: Video Games / Entertainment Software, Game Design, Unreal, Unreal Engine
Tags: Video Games / Entertainment Software, Engineer / Programmer, maintain a scalable multi-server solution on top o, optimizing network replication, reliability, and t, Create and document network systems, Profile, debug, and optimize networking code, build multi-server gameplay systems, optimizing applications for bandwidth and CPU usag, Linux, C++, Azure, Networking Protocols, Unreal Engine, AWS, Playfab, Experience with version control tools like Git., network optimization
Tags: Video Games / Entertainment Software, Engineer / Programmer, anti-hacking, MMO, Anti-Cheat, Cheat Detection, Cheat Prevention, Cheat Reporting, Game Security, MMORPG, Unreal Engine, EasyAntiCheat, BattleEye
Intrepid Creative - San Rafael, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Project Tracking, Art Direction, Production Supervisor, Previous VFX pipelines experience in a production , Collaborate with multidisciplinary team of artists, Creative Lead, Concepting, Adobe Creative Suite, Perforce, Unreal Engine 4, Substance Designer/Painter
Tags: Animation & VFX / Television / Film, Production Technician, QA/Testing/Debugging , technical and creative problem solving , Collaborate with multidisciplinary team of artists, Unreal Engine Operator/Engineer, Knowledge of modeling, lighting, texturing/shading, Blueprinting, Perforce, Blender 3D, Unreal Engine 4, Touch Designer, Maya/Max, Substance Designer/Painter, Media Servers, Pixarra
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Environment Lighting (in game), Unreal Engine
Tags: Video Games / Entertainment Software, Game Design, Environment Lighting, rendering pipeline
Double Fine Productions - San Francisco, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, 3D Graphics / Rendering, Unreal, C++
Poser Software - Murfreesboro, Tennessee
Tags: Software / Tools / Technology, Engineer / Programmer, Research & Development, Communications, Prototyping / Concepting, Manage Team, Integrate systems & tools, team development, C++ development , C, Visual C++, wxPython, Python, wxWidgets, Xcode, C++, GPU rendering
Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Game Design, Premiere, Confluence, Jira, MAYA, Shotgrid
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Synthesis AI - SAN FRANCISCO, California
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Researching and developing novel new real-time sha, Experience building PBR materials in multiple DCCs
Amazon Studios - Culver City, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Visual Development, Concept Art, Design (Concept & Production), Optimizing art pipeline, Art Direction, Photoshop, Unreal Engine, 3D production softwares, 3D Painting
Spree3D - Incline Village, Nevada
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Scripting / Programming, Unreal Engine 4, C++, blueprints, Golang
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Python, Unreal Engine 4, blueprints
Drexel University - Philadelphia, Pennsylvania
Tags: OTHER, Art / Animation / Graphic Design, Digital Media, Visiting Assistant/Associate
Tags: Video Games / Entertainment Software, Executive, Pipeline, Creative Director, game director
Gallium Studios - Berkeley,
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Character), Animation (Object), Modeling (Low Poly), Texturing 3D, Animation (Character), Rigging (Character), Asset Integration , Photoshop, ZBrush, Unity 3D, MAYA, Substance Designer/Painter
Tags: Video Games / Entertainment Software, Game Design, Game Design, Unreal 4
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Engineer / Programmer, Architecture / System Design, Scripting / Programming, Pipeline / Scheduling / Asset Mgmt, Multithreaded Programming, GAME ENGINE, Multiplayer Design, game optimization, performance profiling skills, architecture and system design ability, C, Visual C++, Unreal, Perforce, 3D Studio Max, MAYA, C++
Tags: Video Games / Entertainment Software, Game Design, Adobe Creative Suite, Photoshop, Unreal, UnrealEd, Microsoft Office, Unity, 3D Studio Max, Game Design
Tags: Video Games / Entertainment Software, Engineer / Programmer, Gameplay / Logic / FX, Multithreaded Programming, Network / On-line / Peer-to-peer, GAME ENGINE, Multiplayer Design, Tools / API, TCR/TRC, C, Unreal, Perforce, Multithreaded Programming, C++, Game Programming, game optimization, Console development, multiplayer game development
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Character Design, Modeling (Character), Modeling (Low Poly), Texturing 3D, 3D Art, Modeling (High Poly), Lighting, 3ds Max/Maya, Photoshop, Unreal, ZBrush, MAYA, creature anatomy, Anatomy (Human) , Substance Painter, PBR, hard surface animation
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Image Processing, Texturing / 2D / Painting, 2D Art / Graphic Design, 2D Animation, Animation, drawing and painting, Lighting, ZBrush, Adobe Photoshop, MAYA, 3DS, Blender, Unity / Unreal
Tags: Video Games / Entertainment Software, Game Design, Photoshop, MAYA, 3d modeling and texturing, Illustrator, Level Composition & Layout, Environment Design
Ringling College of Art and Design - Sarasota, Florida
Tags: Education / Instruction, Professor / Instructor / Teacher, MAYA, Unreal Engine 4
Tags: Video Games / Entertainment Software, Engineer / Programmer, AI / Pathfinding Systems / Collision, Technical Design / Doc., GAME ENGINE, Tools / API, C#, C++
Blind Squirrel Games - Irvine, California
Tags: Video Games / Entertainment Software, Game Design, Axure, Sketch, Zeplin, Figma
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation, Animation (handkey), Motion Builder
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation, Animation (handkey), Animation (mocap), Motionbuilder
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, 3D Modeling, Texturing, Environment Art, ZBrush, marvelous designer, 3DS Max or Maya
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation, Animation (handkey), Animation (mocap), MAYA, Unreal 4, Autodesk Motion Builder
Cosm - Los Angeles, California
Tags: OTHER, Art / Animation / Graphic Design, Adobe Creative Suite, Octane Engine, Octane Render, Vray, Maya/Max, Corona, Blender, 3d Artist, Unity / Unreal
Tags: Video Games / Entertainment Software, Engineer / Programmer, Develop / Implement Test Plans, Regression Testing , Test Automation, CI/CD Pipelines, Python, C#, Confluence, Jira, C++, Unreal Engine, AWS, TDD, GIT/Perforce/SVN
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Identify opportunities for building scalable, auto, Experience building PBR materials in multiple DCCs
Tags: Software / Tools / Technology, Engineer / Programmer, Identify key workflow automation approaches for in, Experience developing tools and plugins in Unreal
Tags: Software / Tools / Technology, Engineer / Programmer, Experience developing and managing Unity C# plugin, Identify key workflow automation approaches for in
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Create and maintain procedural workflows/node-grap, Houdini
Tags: Software / Tools / Technology, Art / Animation / Graphic Design, Create and maintain VFX/game studio oriented geome, Oversee and maintain python code library used for
Tags: Video Games / Entertainment Software, Engineer / Programmer, Debuggers / Compilers, Architecture / System Design, Math / Physics / Algorithms, Multithreaded Programming, R & D / New Technology, GAME ENGINE, Animation Programming, C/C++, C# or .NET, CLI
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Lighting, Renderman, Unreal, V-Ray, Arnold, frostbite, Octane Render, Unity, PBR, mitsuba
MSG Sphere Studio - Burbank, California
Tags: Animation & VFX / Television / Film, Engineer / Programmer, • Collaborate closely with Engineering Lead to des, • Work closely with Software Operations, Systems, • Connect and integrate our applications with clou, • Collaborate closely with Productions and other d, • Communicate technical approaches and support pro, • Write technical documentation and clearly commun, • Work on multiple projects and prioritize tasks f, • Stay current on relevant technology and conduct , • Identify areas that require attention and work w, • Expertise in C# and the Unity game engine is req, • Expertise in shader languages is strongly prefer, • Experience optimizing low level 3d rendering is , • Domain knowledge in on-set/off-set film producti, • Extensive working knowledge of securely integrat, • Experience with various video codecs and streami
BRINK XR - San Francisco,
Tags: Video Games / Entertainment Software, Engineer / Programmer, Shader Writer / Creation, Testing / QA / Debugging, R & D / New Technology, UI / Front End / HUD, Tools / API, Unity development, C#, Unity, Real-time rendering effects, VR / AR / SDKs
Here at Deck Nine Games our passion is storytelling games. We are an independent game developer dedicated to crafting AAA interactive story games that inspire, transform, and entertain players. In ...