Retro Studios - Austin, Texas
Tags: Video Games / Entertainment Software, Engineer / Programmer, Debuggers / Compilers, Architecture / System Design, Math / Physics / Algorithms, Multithreaded Programming, R & D / New Technology, GAME ENGINE, Animation Programming, C/C++, C# or .NET, CLI
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Texturing, material creation, Sculpting Textures, Implementation, ZBrush, MAYA, Substance Painter, Substance Designer, PBR
Tags: Video Games / Entertainment Software, Game Design, Photoshop, MAYA
Tags: Video Games / Entertainment Software, Game Design, C, C++
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Hard Surface Modeling, Provides leadership and mentorship, High Poly Creature sculpting, Texture/Materials, Concept Sculpting, Efficient Low Poly Modeling, Facial Modeling / Pipeline, Outsourcing Feedback, ZBrush, MAYA, Skinning / Weighting Meshes, PBR, optimization, Substance Designer/Painter, LOD generation
Roboto Games - San Mateo, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation, Digital Asset Management, Shaders, ZBrush, Unity, MAYA, Scripting / Programming
MIX at Mesa City Center-ASU - Mesa, Arizona
Tags: Education / Instruction, Professor / Instructor / Teacher, Unity, Unreal , C++, JavaScript , Oculus, Hololens, SteamVR, ARKit/ARCore, Maya
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Realtime VFX creation, Material/shader authoring, Texture creation, Pyro simulations, Fluid simulations, 3D modeling/UVing, 2D traditional animation, Strong vector math skills, Traditional (hand-drawn) effects animation, Photoshop, Houdini, Unity, MAYA, After Effects, Unreal Engine, Substance Designer, EmberGen
Bolt Graphics - Santa Clara, California
Tags: Software / Tools / Technology, Engineer / Programmer, 3D Graphics / Rendering, Realtime Programming, Shader Writer / Creation, Scripting / Programming, Multithreaded Programming, GAME ENGINE, Performance / Data Capacity Testing, Tools / API, Optimize algorithms for GPU and FPGA platforms, C++, Systems Engineering, Graphics driver, Real time 3D engine & PBR Shaders, real-time raytracing, DevOps Tools, Vulkan API, Proficient in Bash and Python, Expertise in GPU optimization
Tags: Software / Tools / Technology, Engineer / Programmer, Manage / Train Staff, Architecture / System Design, Math / Physics / Algorithms, Pipeline / Scheduling / Asset Mgmt, R & D / New Technology, Tools / API, Extend feature set on render engine code, Build application code on top of render engine, Develop 3D graphics software, 3D Graphics / Rendering, C++, Physically Based Rendering Techniques, Ray Tracing, DCC tools such as Maya/Houdini, shader languages (HLSL/GLSL/Cg) , GPU Programming, Hydra/USD/OpenSubdiv, Vulkan API
Streamline Media Group - Las Vegas , Nevada
Tags: Video Games / Entertainment Software, Web Designer / Interactive Designer, Adobe Creative Suite, JavaScript, Google Analytics, Tableau, wireframing, HTML/CSS, InVision, Prototyping, Expert in Figma (or Sketch) and Adobe CS
Vertex Technology & Training Solutions - Indianapolis, Indiana
Tags: Video Games / Entertainment Software, Game Design, Visual Studio, Unreal Engine 4, UE4 BLUEPRINTS, Unreal/C++, DevOps Tools, multiplayer game development, Unreal C#, US Citizen
Chapeau - Los Angeles, California
Tags: Animation & VFX / Television / Film, Network / System Admin / IT, Network / System Admin / IT, Intranet / Internet Infrastructure, Technology Recommedations, Database Design , Scripting / Programming, Security / Hacking Issues, Hardware / Firmware, Production pipeline, Manage user access to infrastructure, MacOS, Linux, Autodesk Flame, Google Apps, VFX Software, CentOs, broadcast engineering, Windows 10, • Knowledge of Google Workspace is an asset.
The Wildcard Alliance - McKinney , Texas
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging, KeyFraming Character Animation, Excellent communication skills, animation trees, 3D Animation Pipeline, Unreal Blueprint, Proactively communicate with the team, Unreal, MAYA, Strong understanding of animation production , Problem Solving, Facial Animation, UE4 Blueprinting, UE5
Tags: Video Games / Entertainment Software, Engineer / Programmer, Gameplay / Logic / FX, Audio / Sound, Scripting / Programming, Creative Problem Solving, UI / Front End / HUD, GAME ENGINE, Gameplay Engineering, Gameplay System Tools, implement gameplay features, Visual C++, Gameplay Programming, Unreal Engine 4, Mathematics, UE4, Unreal Blueprint, rapid prototyping, Unreal/C++, UE5
Gentle Giant Studios - Burbank, California
Tags: Animation & VFX / Television / Film, Production Technician, Pipeline / Scheduling / Asset Mgmt, Maintenance, lidar scanning, Production Manager, LIDAR Processing, photogrammetry, Capture data, Process 3D scans, ZBrush, Geomagic, Maya Autodesk, Agisoft, Reality Capture
Bad Robot Games - Santa Monica, California
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation (Character), Rigging (Character), MAYA
Light Sail VR - Woodland Hills, California
Tags: Animation & VFX / Television / Film, Producer / Project Manager, Post Production Supervisor, vfx post supervisor, Post-Production, VR, VFX and VR Producer, VR/360, Davinci Resolve, Asana, Mistika VR, Notion
The Walt Disney Company - Burbank, California
Tags: Animation & VFX / Television / Film, Engineer / Programmer, Resolving issues, System Monitoring, AWS, Isilon, Nexis, StorNext
SideFX - Toronto, Canada
Tags: Software / Tools / Technology, Engineer / Programmer, Debugging and fixing product deficiencies (bugs)., Designing, developing and optimizing features. , Python, C++, Pixar USD
Moonbug Entertainment - Los Angeles, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Animation (FX), CG Supervisor, MAYA
Intrepid Creative - San Rafael, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Project Tracking, Art Direction, Production Supervisor, Previous VFX pipelines experience in a production , Collaborate with multidisciplinary team of artists, Creative Lead, Concepting, Adobe Creative Suite, Perforce, Unreal Engine 4, Substance Designer/Painter
Tags: Animation & VFX / Television / Film, Production Technician, QA/Testing/Debugging , technical and creative problem solving , Collaborate with multidisciplinary team of artists, Unreal Engine Operator/Engineer, Knowledge of modeling, lighting, texturing/shading, Blueprinting, Perforce, Blender 3D, Unreal Engine 4, Touch Designer, Maya/Max, Substance Designer/Painter, Media Servers, Pixarra
Poser Software - Murfreesboro, Tennessee
Tags: Software / Tools / Technology, Engineer / Programmer, Research & Development, Communications, Prototyping / Concepting, Manage Team, Integrate systems & tools, team development, C++ development , C, Visual C++, wxPython, Python, wxWidgets, Xcode, C++, GPU rendering
Momentum Engineering Corp. - Torrance, California
Tags: OTHER, Sales / Marketing, Adobe Photoshop, Microsoft Office Suite, LinkedIn, WordPress and digital publishing, Google Search Console, Eventbrite, Mailchimp